Sunday

Emy

Well-Known Member
Inactive
Supporter
Mar 29, 2014
5,389
Virginia, United States
Pronouns
She / Her / Hers
Posting Status
Irregularly

Artist Credit: 1
Name: Sunday
True Name: Hierophant Argyris
Age: 32
Birthday: May 22nd
Gender: Female
Species: Human
Category: Staff
Class: College
Subject/Work: Artificing

Appearance Description: Sunday stands at six feet tall with a muscular build from years of working at the forge. She smells of fire and different oils used in her craft. Her skin is almond-colored and her long hair falls to her feet in a gradient of blond to dark amber. Her hands up to her forearms and her knees are wrapped in bandages. She constantly wears a matching mask and pauldrons that mimic the look of a blazing furnace, complete with fully lit and heated magical fires. The pauldrons are linked by long chains that match the length of her hair. Her clothes are simple, long tunics and plain dresses worn with some components of armor here and there. She never wears shoes indoors. Outside, she wears boots.

Personality Description: Sunday is married to her work. There is little she knows outside of her craft and often times she can even seem outright ignorant of how people actually function. Her social skills are non-existent and she seems to operate purely off of the logic that people are like machines that can be fed orders. She can be difficult to please as she sees success as the most likely and most logical option in the vast majority of situations, with the odds of failure being grossly underestimated. A perfectionist, she is never satisfied with her work unless she can find no flaw with it. Theoretically, she is aware that perfection is impossible. She applies this to other people with the same curiosity as a child knowing that wild animals are not to be trifled with.

Quiet and subdued, Sunday is emotionally distant, preferring labor to company. She can deal with inanimate objects just fine and can spend many days in solitude without a problem. Sometimes she spends weeks holed up in her apartment, never once showing her face, only working on some exotic piece.

Active Abilities: Master of the Forge - Sunday is born from a long line of witches used to honing their craft through, well. Crafts. It was through this sort of upbringing that she was exposed to different trades, eventually settling on artificing, which she found that she was naturally gifted in. The objects that she makes cannot be more advanced than what is found in modern day and normally are no more advanced than what could be found during the industrial revolution. She has a knack for creating objects along a steampunk theme and she is specialized in creating objects that are no larger than a five foot by five foot space. Though she is able to make objects up to double that size, such things are considered to be long term projects and take more than a few days to finish. Objects that she creates are made from a combination of mundane material and pure magic to keep their shape.

The only requirement is that Sunday creates these objects in a place considered to be her forge. This is done by drawing a spell circle on the surface she intends to work on. The larger and more complicated the object she intends to make, the more intricate the circle must be. She is able to keep more than one "forge" at a time and can designate any forge as a main forge by adding to the spell circle. At the main forge, she may store her materials and draw upon them from any other forge and vice versa. Her main forge is normally kept in her apartment, drawn on a ten foot diameter table. Her forges last anywhere from a day to a month depending on how intricately she draws the spell circle. Her main forge is especially resistant to degradation and can last up to six months because of how much magic she feeds into it.

Sunforged - In Sunday's hands, any non-physical material (for example, sunlight and birdsong) can be crafted the same as one might a mundane material. This also applies to energy, whether magical or otherwise. Using any of this to forge an object will convey magical properties upon it, though it must be related to what the added reagents were. She can also take these materials and imbue them into existing objects. Though it is possible to add more than one magical property to an object, it takes careful work to make the different properties play nicely with each other. Largely, whether or not she can add a property to an already magical object depends on which forge she is working at. If the spell circle is not intricate enough, that means she is not feeding it enough magic to help bond the materials.

Witch of the Blood - Sunday is a witch, pure and simple. She is able to channel her magic into spell circles that she uses solely for forging. Her spell circles have several components that must be built in - specifications for longevity, size, and also how much magical energy can be channeled through it. This last one is key in determining which forge can be used to create which objects. The more magical energy than can be channeled, the more powerful the object created can be. The spell circles are not permanent and must be redrawn regularly. She can have any number activated but whether or not they are powerful or long-lasting enough to forge with is a different story.

Passive Abilities: Fire Sight - Whatever the light of fire falls upon, Sunday is capable of seeing normally as any average human could as long as there are no obstructions. This fire can be natural or magical, such as the light from her mask and pauldrons.

Weaknesses: Coven Curse - In the sun, Sunday is safe and able to live her day to day life in peace. In the darkness, it's a different story. Sunday's family is pursued by a monstrous entity that lurks in their distorted, ever-shifting shadows and presents itself whenever the sun sets. At this time, it has full knowledge of all of their activities and can be faintly seen as a fluid outline in reflective surfaces. Those who see it, including Sunday herself, begin to experience slowly increasing paranoia. From any area she is not currently looking at, there is a chance that the entity will manifest itself and force her to defend herself from it. Each time it is vanquished, there is a chance that the entity will only grow stronger until it eventually claims her soul.

Familial Curse - Sunday and all of her blood relatives are blind. Those who are adopted into the family or produce a child of the family are also blinded. Outside of her Fire Sight abilities, she is utterly unable to see anything. She cannot see in sunlight as the sun is plasma, not fire, and cannot see in the light of electricity.

New Coven Curse - Using her true name in a command magically compels her to carry it out as long as it is something she is physically capable of doing.

Biography: Sunday was born Hierophant Argyris, the only surviving child of two witches living in Greece. She had an older brother once, who drowned in a incident that her parents never spoke of. Perhaps it was tied to the family curses. Perhaps not. Sunday will never know for certain. Her parents were eventually claimed by the entity that pursues the family, orphaning her when she was nine and leaving her to the mercy of the streets. It was only by the grace of God that an academy scout found her while she was out begging and brought her to the island.

Her life was constantly wracked by threats of being dragged away into the night, a fear that she eventually learned to contain. She found refuge in forging, learning how to make more and more powerful objects. Eventually, she graduated from the Academy and, demons mostly tamed, went right back to do the only thing she thought she could manage with her abilities and reluctance to seek out others - teach.

Resources: As the last of her family, Sunday has a small amount of money that allows her to live comfortably so long as she still holds a job.
 
Last edited:

Romi

Secretly a Bird
Administrator
Supporter
Jun 18, 2015
10,109
Gender
Female
Pronouns
She/Her
Posting Status
Irregularly
Your character has been approved!
 
Forgot your password?