Name : Nerys Milburga Ó hÍceadha
Age :19 20 21
Birthday : March 30
Gender : Female
Species : Alien
Nationality : Jovian
Birth Place / Hometown : Serenator, Jupiter
Category :Student Citizen
Class : College Freshman Sophomore Junior Senior
Major : Harp
Career : Part-time harp tutor
Appearance Description : Nerys stands at five feet and five inches tall, with waist-length black hair and an air of immense grace. Her skin is fair but on the pale side and without blemish of any sort. She has a sharp chin, delicate lips, and thin eyebrows. All together, she can easily pass as a high-class young lady (which she is) or even a princess (which she is not). Her most striking feature are her eyes, which are a rich shade of cyan but also have two black rings in the center rather than normal pupils. She has a cool voice which can sound cruel when even the slightest bit annoyed but is soft and lovely when used in singing. Her demeanor often hints towards a streak of ruthless whimsy, which is actually absent. As she is not fluent in English, her native tongue is instead translated by a small device that lies on an amulet under her clothes. Sometimes the language differences lead to awkward translations or strung-together words. No matter what, however, every part of her speech sounds very formal.
Though Nerys is rather average in build, she does lean into the slender side of the spectrum. This is probably most evident in her arms and legs. Her hands are normally still in front of her or in her lap and her posture, though perfect, is rarely anything other than rigid. When she moves, however, she is fluid in her grace. Her gait is very quick, calculated, and soft in sound.
Unused to the sun, Nerys also has a tendency to haunt dim locations as the light both hurts her eyes and burns her skin. In addition, the low-gravity environment where she was raised has greatly affected her body's physical capabilities. As much as she dislikes it, she is quite weak and fragile at the moment. Her muscle and bone mass is way lower than it should be and she is easily tired by short walks. She is very susceptible to injury, too, as her bones at the moment resemble mere sticks. Being raised in near isolation, she also has no immunity to disease and must treat all foreign substances with care. In addition, her heart was weakened by her time spent on Luna and does not pump quite enough blood so she often is dizzy and sometimes even passes out. Mindful to avoid injury or illness of any sort, she is often found at the fringe of activity, easily perceived to be some sort of malicious observer.
Often, however, Nerys will not be found far from certain safe places such as the library, infirmary, or her dorm outside of class. She is also careful to keep a dignified, aloft appearance by not making a huge spectacle of her medical issues. It is likely that she will slowly regain whatever strength she would have had if she had been raised on Earth but for the time, her progress is going slowly.
As for her sense of fashion, Nerys will never be found in pants and often dresses like a proper young lady. She favors cool, dark colors and normally wears some sort of black dress with white lace. What accessories she favors are normally silver, whether they be belts or rings. Her most frequently worn dress is a black one with a skirt that falls to the top of her thighs. Under that is a crisp, white layer that goes further down to her shins, with lace along the hem. Her sleeves also have a layer of lace peeking out at the cuffs as well as at her collar. She typically wears semi-translucent white stockings and black flats and completes her outfit with silver griddle, silver anklets, and a white ribbon tied at her throat.
Worst Memory: At the age of five, Nerys was taken away from her parents and exiled from her homeworld. Thereafter, she lived in solitude on the dark side of Earth's moon, tended to by robots and the occasional caretaker via videoscreen.
Best Memory: At the age of seventeen, Nerys escaped. It put her in the hospital for a year but in Nerys's opinion, it was worth it for what was by far the best day of her life.
Likes: Honor, acceptance, sunny personalities, optimism, music, playing instruments, singing, reading, being around other people, shady places, afternoon thunderstorms, freedom, quiet places, fruit, gardens, fountains
Dislikes: Confinement, long periods of solitude, harsh sunlight, extreme temperatures, dependency, personal weakness, pessimism, arrogance, willing ignorance, loudness, small places
Weaknesses: Physical strength, illnesses, allergies, social situations, self-expression, claustrophobia
Strengths: Intelligent, imaginative, honorable, careful, patient, independent, brave
Fears: Being alone forever, going back to Jupiter
Habits/Hobbies: Sewing, embroidery, singing, dancing, playing musical instruments, reading
Skills / Talents: Good with handicrafts, strong ear for music
On the outside, Nerys is a cold, aloft young lady who consciously distances herself from others and tries to not become attached to anybody. On the inside, she is also partially that but not to the extreme that others might perceive. She is a loner by nature and has a tendency to forget to factor in elements outside her immediate attention, including other people. Though courteous to others, she has never been called warm. In fact, with her not-quite accurately translated speech and general stiffness, she can seem like a mechanical doll at times. Her expressiveness is extremely muted and those few times she does manage to show emotion, it always seems to be on the negative, slightly threatening side. This is exactly the opposite of her intentions.
Nerys can be best described as a young woman who had once believed in fairy tales and desperately wished for some sort of white knight to come and whisk her away to happiness. When that never happened, however, she was forced to rescue herself instead and never quite made her peace with it, although whether that's because she put too much faith in other people or too little faith in herself changes by the day. Her concept of trust very much has an issue of object permanency - she might trust somebody while they are physically next to her but once they leave, she tends to go back to doubting their return. As somebody used to a life of being observed but not interacted with, she also unconsciously assumes that most people already know nearly everything she does.
In actual social situations, Nerys is often trapped in the paradox of wanting to leave and wanting to be around people now that she can. Optimists and idealists often are the pinnacle of this paradox because Nerys wishes she could be like them but at the same time feels like it would somehow be wrong for them to even associate. She tries hard to seem perfect and nonthreatening at all times, a result of many long years being regarded as a dangerous entity, but at the same time she also wants to be proud of who she is. In a way, she did beat the system that cast her out of society, after all. The feeling makes her wonder if maybe they were justified in the end.
Outside of the fears, the worries, and the self-deprecation, however, here is what Nerys really is: blunt, honest, loyal, patient, stern, and kind. Though gaining her trust is a mixed basket of coaxing out her out of her shell as well as treating other people well. She prepares to work quietly and out of notice but that is quite different from underhandness and tricks, which she dislikes. Any person who attempts to befriend her, however, should be aware to actually ask how she is doing at times and that she really has no idea how to proceed with friendships.
Discovered when: Even from before her birth, the Jovian magicians had sensed a great deal of power from her. Various bits of magitech would flicker in and out of function whenever her then pregnant mother entered or left a room.
Discovered how: Right after Nerys's birth, the midwives experienced trouble with properly treating her and her mother because of how her primary power functioned. Her secondary power would not be revealed much later, at the age of five.
How/Why they have it: All Jovians have magic of some sort, though it is normally a latent sort of power that is only good for activating magical devices rather than having any other use unto themselves.
Passive Abilities: Dimensional Anchor - Nerys has a power considered terrifying by her people, a race of magitech engineers. She is able to lock reality –that is, space and time– into place around her. The radius of the anchor’s effect is roughly forty feet, with the most powerful part of the anchor within a ten foot radius. Within the first ten feet, all magic or technology that affects reality in any way is negated completely. This means no time traveling, no reality warping, and no shifting dimensions. Anything that will affect something that comprises reality is also completely negated, such as luck manipulation in any form.
For example, anything that explicitly messes with the laws of physics will not stand. A person who controls water by causing it to condense from the air will not be able to control water near the anchor. However, a person who controls water by creating it themselves from pure magic will still retain their abilities near the anchor. Any power working strictly with magic itself as an agent of creation is not affected by the anchor, as the magic is still considered magic in both its pre and post transformation forms. Note that identifying powers that use magic as an agent of creation is usually done by examining whether or not said powers interfere with the laws of conservation, with magic being treated as yet another material component.
For the purposes of this ability, the mind is counted as a separate plane of existence from the physical plane that beings live in. They are part of the same reality and thus both are locked by the anchor. Spirits who wander in this reality are also considered to dwell on a spiritual plane, which is separate from both the physical and mental planes and thus is also locked by the anchor. What this means is that what happens on a singular plane stays on the singular plain. Spirits will find themselves unable to manifest or unable to dispel themselves. Beings which share a physical body will also be unable to switch positions of dominance.
Outside of the first ten feet, the effect of this ability is reduced but still heavily present. People who try to tamper with reality now have a chance in this area to succeed, however slim it is. Generally, the more blatantly a power messes with reality -say, time travel rather than casting a fireball- the harder it will be to preform it. Within the first ten feet, however, they have no chance at all. Consequently, this also means that Nerys herself is immune to all benevolent magic.
Because of her youth spent in isolation, Nerys has actually managed to learn just how to suppress the effects of her power - but only for a few hours a day and the drain is immensely tiring, to the point where she will be deeply asleep for quite some time after that. Her control is good enough that she can shrink the radius of the anchor to a mere inch away from her skin for a maximum period of around three hours. This is another reason for why she rarely goes out.
Cosmic Reservoir - Tied in with her Dimensional Anchor, Nerys ultimately draws any disrupted energy into herself, converting it gradually into pure, unaffiliated power. In essence, Nerys is a walking magical battery. However, since she cannot actually actively perform magic, the reserve is completely useless to her. As far as Nerys herself is concerned, this constantly building power only affects her dreams, which are blindingly confusion strings of images and sensations produced by all of the conflicting energies within her.
Most people at first glance are unable to sense the reservoir at all. However, those who have studied magic or who can sense magic might become away of the fact that Nerys all but carries a sun within her. She does not know how much power she has accumulated over the years but it is far more than a single person could ever use up in their lifetime. A few dozen lifetimes, even.
For now, Nerys and the reservoir exist harmoniously. Whatever uses it actually has have not yet been discovered but the few times that she has tried to push back against it, the power has burned her.
Father : Dai Naomhán Ó hÍceadha
Mother : Ceridwen Naomh Ó Máille
Biography : Nerys was born on Jupiter, to a rich, upper class doctor and the daughter of a minor nobleman. Though the couple had married for political reasons -him for a noble title and she for the money- they were a good friendship match at the least and were able to build their own happiness from the union. For a while, the couple held off on having children in order to build up their own relationship first to assure a stable home. Once five years had passed, however, they decided at last to have a child.
At first, the prospect of having a powerful heir left the two taken back but nonetheless delighted. In Jovian society, magic was what essentially determined social rank. A family could be as old and noble as the planet itself but once it came down to it, a weak count could never measure up to a master magician born to the commons. In a world where technology and magic went hand in hand without any clear boundaries at all, somebody who lacked enough magic to even spark a lamp was a living dead-end. As both Dai and Ceridwen were from magically waning families, Nerys's conception was seen as borderline miraculous. For a period, the couple shared a brief time of intense happiness, sure that the future would be a kind one.
However, the length of Nerys's normal life lasted for approximately half a year before it became especially evident that her powers would only become stronger over time. The magical lamps that kept the house bright were began to dim before permanently extinguishing themselves and the nursery slowly became a dark, stifling place where practiced magicians and healers could only stand to be minutes at a time. From that point on, her parents began drilling her incessantly on her powers, though she was only beginning to learn how to talk and simply move.
Though absent in her memories, her parents had began to shield their family away from the rest of the world, retreating further and further behind closed doors until the household staff could be counted on a single hand. Her father stopped practicing medicine, unable to do so at home when his own daughter negated the magic he used to save lives and unwilling to leave his young child and desperate wife by themselves for long periods of time. Her mother meanwhile withdrew from social eye altogether and threw herself into texts instead, trying to speed through lifetimes of developmental research of all sorts in mere years. Even when times were hard, however, husband and wife both wished for nothing more than their child's happiness and safety. Fearful for the future, Dai Naomhán Ó hÍceadha turned to books of the law in between lessons with his daughter, sensing the futility in all of their efforts. To have told his wife so, however, would have been cruel so he let her continue on with her work, clinging to the remote hope that yet another miracle would be found.
Though they themselves were moderately powerful magicians, however, by the time Nerys was three, they had already exhausted their entire combined repertoire of knowledge and were forced to reach out to more experienced teachers as her powers absorbed such a great extent of magic that the very foundations of their home trembled. From there, everything disintegrated as well-learned, well-bred strangers decided that they clearly were more than capable of handling the situation themselves. They decided to take Nerys away and before his wife could make a stand, Dia put forth a temporary acceptance of the magicians' terms so that they could properly negotiate all relevant points. He had spent the last couple of years preparing for this exact situation after all.
Thus, rather than of her parents, Nerys's first memories were of machines and magical talismans failing apart just before her hands in windowless rooms. Take this, break that. She succeeded in every test put up to her and more. Her childish grasp of language was quickly filled up by strange, technical terms found in magical theory and technology. Her parents were like ghosts flickering in and out of her life to the point where her feelings toward them were nothing more than a faint notion of familiarity. She could not say that she was not treated well, however. Her parents had made it so. For another year or so, life passed by peacefully. Then at last, the magicians had managed to unravel one of the mysteries behind her magic. Rather than merely preventing or dispelling magic, Nerys was absorbing it into herself.
Suddenly, nobody wanted anything to do with her. At five years-old, she was confined to a large room and left to herself for several months as the master magicians decided what to do with her. She was a child, yes, but that only made the entire issue even more serious. If she had been an adult, able to grasp concrete ideas of right and wrong and having experienced life, maybe they could have let her stay under close eye on the planet. Her youth, however, took that option away almost immediately, especially since her power was growing too quickly for the magicians to keep up with. When faced with the prospect of possibly losing their magic, they decided to remove her from the planet altogether, until she became more controllable.
Execution would have been highly unethical so because of that and the outrage of her parents, it was decided that Nerys would be sent to a long deserted research station on the primary moon of Earth, Luna. The place was half subterranean, hidden on the dark side of the moon and out of sight of curious eyes. Her care was handled remotely by robots as bare of magic as possible for Jovian engineers, with fresh supplies and machines replaced continuously as she drained them dry. In that station all alone, Nerys learned to grow up under the tutelage of pre-corded lessons and texts. She was not allowed to ever speak with her parents but whatever she requested from the next delivery, she normally got. All the while, her powers grew and grew. Soon, it became evident to the magicians that what was meant to be a temporary banishment would most likely become permanent. Her parents, unknown to her, despaired and fought viciously to get her back. They failed every time until the magicians simply forbade them approaching them with the issue any longer.
Becoming used to solitude and being contacted by live calls less and less, Nerys took increasingly to silence instead, playing instruments in place of speaking and spending her days dancing in the gentle pull of the moon's low gravity. Her days were filled with waiting and watching for the next delivery and that was all there was. In her pre-teen years, she began to dream of going back to her vaguely remembered home and began requesting books on etiquette, language, manuals for all of the dainty things that proper young ladies were supposed to know by heart. Perhaps, she thought, she could go back home if she were better. The idea of her powers being something monstrous and feared was an abstract thought. She took to speaking again, asking of home and parents. In between deliveries, she dreamed of kind faces and gentle words, of somebody and anybody coming to give her the words "You can come home now" and "We want you with us."
She learned to laugh charmingly, to sit like a queen, and hold her head up high. The mastery of a dozen instruments were achieved in record time for lack of things to do. Gradually, too, she began to reign in her powers, a development that she was sure would win over the magicians. It didn't.
When her efforts failed to produce any sort of change, Nerys took to rebellion instead. Slowly, she pushed the bounds of what was allowed of her. It began with tiny things such as drawing on the walls of the station and tearing out the pages from books until she began to tinker with the machinery around her. Though her early ventures in that field were quickly caught and questioned, she waved her interference off as an attempt at repairs, that her powers had caused the equipment to malfunction sooner than expected. Her excuses were believed. Evidently, the magicians had more to worry about than a child stranded off-planet. Eventually, Nerys had a vague idea of how everything in the station worked.
Then one day, Nerys discovered data still encrypted on the station's consoles. Miraculously, the information spilled out before her, observations of the planet that her moon orbited and the people on it. Having thought for so long that she was alone in that part of the star system, the discovery was a complete revelation. The thought of not being alone sparked the fervent desire to leave, something so intense that it the very thought could almost make her sick with frustration that there was simply nobody. But then, in the middle of her anger, she realized suddenly that she had already all but torn apart the station already. Somewhere in the cycle of constant breakdowns and repairs, she had learned how to put everything back together. This console was the last thing which had remained untouched and in blunt awe, she knew that she could put that back together, too. For all intents and purposes, she had built the station herself. If nobody would come for her, then she would just have to save herself.
Nerys made preparations for her escape on autopilot. She could not take everything with her, she knew. The shuttle that would come with the next delivery was not very big. With the memory in her mind, she measured the space up against the windows of the station. And then she began to clean, clearly categorizing all of her possessions into certain areas based on importance. By all respects, it seemed like typical housekeeping but the most important objects, Nerys had taken them to a storage closet very close to where the shuttle normally docked. When the shuttle came at last, the sack was heaved over her shoulder as she barreled past the robot charged with acting as her courier. Scrambling a moment to properly examine the controls, she slammed her palm over a nearby button and the doors of the shuttle sealed themselves shut with her safely inside them.
The controls in the shuttle's cockpit were nothing that she had ever seen before. Nerys had thought, a little foolishly, that she would be able to learn solely from the few trainee videos she had salvaged from the station's computers. Actually being in the pilot's seat, however, was a different matter. Reigning in her calm, she adjusted the settings to something she thought she could handle and flew out into open space. It was terrifying, it was haphazard, and her trajectory wobbled more than gelatin but she had managed to get out.
After a few hours of trying to get a handle on the navigation, Nerys found that she was being hailed by another vessel. Unwilling to answer in case it was being manned by Jovians, she remained silent until it came into clearer focus. It was then that she recognized it as one of the alien ships seen in the station's encrypted files. Hurriedly, she opened a channel with this mysterious species.
As it happened, the person on the other vessel a recruiter from Starlight Academy who detoured to Luna as a break from watching for extraterrestrial students. To their mutual surprise, there were obvious similarities between the two of them. With the exception of her eyes, Nerys appeared to be human and she thought much the same about the man who had contacted her. Though it was obvious she was struggling to control her shuttle, the man was at a loss as to how to actually remove her from what was at that point an unknown craft. With the help of a translation device on the man's end, Nerys was guided through the risky process of making it through Earth's atmosphere and making a relatively gentle landing in the ocean by Manta Carlos Island. Unfortunately, neither she nor the recruiter had expected her to have such a poor reaction to Earth's strong gravitational pull. By the time that the vessel hit the water, she had already been rendered unconscious and remained so for the next few days following her escape.
Once she was properly awake, the staff at the Manta Carlos Hospital were able to question her in full, while telling her in turn of the place she had landed at. Armed with the knowledge of how her powers worked, the staff placed her in a special room specifically kept for those with negation powers and Nerys was astonished to see machines that did not need magic to function. Because of the atrophy she had suffered from her long stay on the moon, Nerys was kept in the hospital for a little more than a year. Though wary at first, she slowly came to a degree of comfort in the place, mostly because the staff let her go outside and actually talk with other people.
At the end of her stay, Nerys willingly chose to attend Starlight Academy, having declined the offer to be sent back to Jupiter. There was simply nothing left to tie her to that place anymore.
Additional Information : Her translation amulet is actually a bit of highly advanced technology operating without magic because otherwise, it wouldn't have held up to her powers.
Her parents still live on Jupiter. They never had anymore children after her and act as civil rights activists in her memory.
Age :
Birthday : March 30
Gender : Female
Species : Alien
Nationality : Jovian
Birth Place / Hometown : Serenator, Jupiter
Category :
Major : Harp
Career : Part-time harp tutor
Appearance Description : Nerys stands at five feet and five inches tall, with waist-length black hair and an air of immense grace. Her skin is fair but on the pale side and without blemish of any sort. She has a sharp chin, delicate lips, and thin eyebrows. All together, she can easily pass as a high-class young lady (which she is) or even a princess (which she is not). Her most striking feature are her eyes, which are a rich shade of cyan but also have two black rings in the center rather than normal pupils. She has a cool voice which can sound cruel when even the slightest bit annoyed but is soft and lovely when used in singing. Her demeanor often hints towards a streak of ruthless whimsy, which is actually absent. As she is not fluent in English, her native tongue is instead translated by a small device that lies on an amulet under her clothes. Sometimes the language differences lead to awkward translations or strung-together words. No matter what, however, every part of her speech sounds very formal.
Though Nerys is rather average in build, she does lean into the slender side of the spectrum. This is probably most evident in her arms and legs. Her hands are normally still in front of her or in her lap and her posture, though perfect, is rarely anything other than rigid. When she moves, however, she is fluid in her grace. Her gait is very quick, calculated, and soft in sound.
Unused to the sun, Nerys also has a tendency to haunt dim locations as the light both hurts her eyes and burns her skin. In addition, the low-gravity environment where she was raised has greatly affected her body's physical capabilities. As much as she dislikes it, she is quite weak and fragile at the moment. Her muscle and bone mass is way lower than it should be and she is easily tired by short walks. She is very susceptible to injury, too, as her bones at the moment resemble mere sticks. Being raised in near isolation, she also has no immunity to disease and must treat all foreign substances with care. In addition, her heart was weakened by her time spent on Luna and does not pump quite enough blood so she often is dizzy and sometimes even passes out. Mindful to avoid injury or illness of any sort, she is often found at the fringe of activity, easily perceived to be some sort of malicious observer.
Often, however, Nerys will not be found far from certain safe places such as the library, infirmary, or her dorm outside of class. She is also careful to keep a dignified, aloft appearance by not making a huge spectacle of her medical issues. It is likely that she will slowly regain whatever strength she would have had if she had been raised on Earth but for the time, her progress is going slowly.
As for her sense of fashion, Nerys will never be found in pants and often dresses like a proper young lady. She favors cool, dark colors and normally wears some sort of black dress with white lace. What accessories she favors are normally silver, whether they be belts or rings. Her most frequently worn dress is a black one with a skirt that falls to the top of her thighs. Under that is a crisp, white layer that goes further down to her shins, with lace along the hem. Her sleeves also have a layer of lace peeking out at the cuffs as well as at her collar. She typically wears semi-translucent white stockings and black flats and completes her outfit with silver griddle, silver anklets, and a white ribbon tied at her throat.
Personality
Worst Memory: At the age of five, Nerys was taken away from her parents and exiled from her homeworld. Thereafter, she lived in solitude on the dark side of Earth's moon, tended to by robots and the occasional caretaker via videoscreen.
Best Memory: At the age of seventeen, Nerys escaped. It put her in the hospital for a year but in Nerys's opinion, it was worth it for what was by far the best day of her life.
Likes: Honor, acceptance, sunny personalities, optimism, music, playing instruments, singing, reading, being around other people, shady places, afternoon thunderstorms, freedom, quiet places, fruit, gardens, fountains
Dislikes: Confinement, long periods of solitude, harsh sunlight, extreme temperatures, dependency, personal weakness, pessimism, arrogance, willing ignorance, loudness, small places
Weaknesses: Physical strength, illnesses, allergies, social situations, self-expression, claustrophobia
Strengths: Intelligent, imaginative, honorable, careful, patient, independent, brave
Fears: Being alone forever, going back to Jupiter
Habits/Hobbies: Sewing, embroidery, singing, dancing, playing musical instruments, reading
Skills / Talents: Good with handicrafts, strong ear for music
On the outside, Nerys is a cold, aloft young lady who consciously distances herself from others and tries to not become attached to anybody. On the inside, she is also partially that but not to the extreme that others might perceive. She is a loner by nature and has a tendency to forget to factor in elements outside her immediate attention, including other people. Though courteous to others, she has never been called warm. In fact, with her not-quite accurately translated speech and general stiffness, she can seem like a mechanical doll at times. Her expressiveness is extremely muted and those few times she does manage to show emotion, it always seems to be on the negative, slightly threatening side. This is exactly the opposite of her intentions.
Nerys can be best described as a young woman who had once believed in fairy tales and desperately wished for some sort of white knight to come and whisk her away to happiness. When that never happened, however, she was forced to rescue herself instead and never quite made her peace with it, although whether that's because she put too much faith in other people or too little faith in herself changes by the day. Her concept of trust very much has an issue of object permanency - she might trust somebody while they are physically next to her but once they leave, she tends to go back to doubting their return. As somebody used to a life of being observed but not interacted with, she also unconsciously assumes that most people already know nearly everything she does.
In actual social situations, Nerys is often trapped in the paradox of wanting to leave and wanting to be around people now that she can. Optimists and idealists often are the pinnacle of this paradox because Nerys wishes she could be like them but at the same time feels like it would somehow be wrong for them to even associate. She tries hard to seem perfect and nonthreatening at all times, a result of many long years being regarded as a dangerous entity, but at the same time she also wants to be proud of who she is. In a way, she did beat the system that cast her out of society, after all. The feeling makes her wonder if maybe they were justified in the end.
Outside of the fears, the worries, and the self-deprecation, however, here is what Nerys really is: blunt, honest, loyal, patient, stern, and kind. Though gaining her trust is a mixed basket of coaxing out her out of her shell as well as treating other people well. She prepares to work quietly and out of notice but that is quite different from underhandness and tricks, which she dislikes. Any person who attempts to befriend her, however, should be aware to actually ask how she is doing at times and that she really has no idea how to proceed with friendships.
Powers
Discovered when: Even from before her birth, the Jovian magicians had sensed a great deal of power from her. Various bits of magitech would flicker in and out of function whenever her then pregnant mother entered or left a room.
Discovered how: Right after Nerys's birth, the midwives experienced trouble with properly treating her and her mother because of how her primary power functioned. Her secondary power would not be revealed much later, at the age of five.
How/Why they have it: All Jovians have magic of some sort, though it is normally a latent sort of power that is only good for activating magical devices rather than having any other use unto themselves.
Passive Abilities: Dimensional Anchor - Nerys has a power considered terrifying by her people, a race of magitech engineers. She is able to lock reality –that is, space and time– into place around her. The radius of the anchor’s effect is roughly forty feet, with the most powerful part of the anchor within a ten foot radius. Within the first ten feet, all magic or technology that affects reality in any way is negated completely. This means no time traveling, no reality warping, and no shifting dimensions. Anything that will affect something that comprises reality is also completely negated, such as luck manipulation in any form.
For example, anything that explicitly messes with the laws of physics will not stand. A person who controls water by causing it to condense from the air will not be able to control water near the anchor. However, a person who controls water by creating it themselves from pure magic will still retain their abilities near the anchor. Any power working strictly with magic itself as an agent of creation is not affected by the anchor, as the magic is still considered magic in both its pre and post transformation forms. Note that identifying powers that use magic as an agent of creation is usually done by examining whether or not said powers interfere with the laws of conservation, with magic being treated as yet another material component.
For the purposes of this ability, the mind is counted as a separate plane of existence from the physical plane that beings live in. They are part of the same reality and thus both are locked by the anchor. Spirits who wander in this reality are also considered to dwell on a spiritual plane, which is separate from both the physical and mental planes and thus is also locked by the anchor. What this means is that what happens on a singular plane stays on the singular plain. Spirits will find themselves unable to manifest or unable to dispel themselves. Beings which share a physical body will also be unable to switch positions of dominance.
Outside of the first ten feet, the effect of this ability is reduced but still heavily present. People who try to tamper with reality now have a chance in this area to succeed, however slim it is. Generally, the more blatantly a power messes with reality -say, time travel rather than casting a fireball- the harder it will be to preform it. Within the first ten feet, however, they have no chance at all. Consequently, this also means that Nerys herself is immune to all benevolent magic.
Because of her youth spent in isolation, Nerys has actually managed to learn just how to suppress the effects of her power - but only for a few hours a day and the drain is immensely tiring, to the point where she will be deeply asleep for quite some time after that. Her control is good enough that she can shrink the radius of the anchor to a mere inch away from her skin for a maximum period of around three hours. This is another reason for why she rarely goes out.
Cosmic Reservoir - Tied in with her Dimensional Anchor, Nerys ultimately draws any disrupted energy into herself, converting it gradually into pure, unaffiliated power. In essence, Nerys is a walking magical battery. However, since she cannot actually actively perform magic, the reserve is completely useless to her. As far as Nerys herself is concerned, this constantly building power only affects her dreams, which are blindingly confusion strings of images and sensations produced by all of the conflicting energies within her.
Most people at first glance are unable to sense the reservoir at all. However, those who have studied magic or who can sense magic might become away of the fact that Nerys all but carries a sun within her. She does not know how much power she has accumulated over the years but it is far more than a single person could ever use up in their lifetime. A few dozen lifetimes, even.
For now, Nerys and the reservoir exist harmoniously. Whatever uses it actually has have not yet been discovered but the few times that she has tried to push back against it, the power has burned her.
There is nothing of interest here.
History
Father : Dai Naomhán Ó hÍceadha
Mother : Ceridwen Naomh Ó Máille
Biography : Nerys was born on Jupiter, to a rich, upper class doctor and the daughter of a minor nobleman. Though the couple had married for political reasons -him for a noble title and she for the money- they were a good friendship match at the least and were able to build their own happiness from the union. For a while, the couple held off on having children in order to build up their own relationship first to assure a stable home. Once five years had passed, however, they decided at last to have a child.
At first, the prospect of having a powerful heir left the two taken back but nonetheless delighted. In Jovian society, magic was what essentially determined social rank. A family could be as old and noble as the planet itself but once it came down to it, a weak count could never measure up to a master magician born to the commons. In a world where technology and magic went hand in hand without any clear boundaries at all, somebody who lacked enough magic to even spark a lamp was a living dead-end. As both Dai and Ceridwen were from magically waning families, Nerys's conception was seen as borderline miraculous. For a period, the couple shared a brief time of intense happiness, sure that the future would be a kind one.
However, the length of Nerys's normal life lasted for approximately half a year before it became especially evident that her powers would only become stronger over time. The magical lamps that kept the house bright were began to dim before permanently extinguishing themselves and the nursery slowly became a dark, stifling place where practiced magicians and healers could only stand to be minutes at a time. From that point on, her parents began drilling her incessantly on her powers, though she was only beginning to learn how to talk and simply move.
Though absent in her memories, her parents had began to shield their family away from the rest of the world, retreating further and further behind closed doors until the household staff could be counted on a single hand. Her father stopped practicing medicine, unable to do so at home when his own daughter negated the magic he used to save lives and unwilling to leave his young child and desperate wife by themselves for long periods of time. Her mother meanwhile withdrew from social eye altogether and threw herself into texts instead, trying to speed through lifetimes of developmental research of all sorts in mere years. Even when times were hard, however, husband and wife both wished for nothing more than their child's happiness and safety. Fearful for the future, Dai Naomhán Ó hÍceadha turned to books of the law in between lessons with his daughter, sensing the futility in all of their efforts. To have told his wife so, however, would have been cruel so he let her continue on with her work, clinging to the remote hope that yet another miracle would be found.
Though they themselves were moderately powerful magicians, however, by the time Nerys was three, they had already exhausted their entire combined repertoire of knowledge and were forced to reach out to more experienced teachers as her powers absorbed such a great extent of magic that the very foundations of their home trembled. From there, everything disintegrated as well-learned, well-bred strangers decided that they clearly were more than capable of handling the situation themselves. They decided to take Nerys away and before his wife could make a stand, Dia put forth a temporary acceptance of the magicians' terms so that they could properly negotiate all relevant points. He had spent the last couple of years preparing for this exact situation after all.
Thus, rather than of her parents, Nerys's first memories were of machines and magical talismans failing apart just before her hands in windowless rooms. Take this, break that. She succeeded in every test put up to her and more. Her childish grasp of language was quickly filled up by strange, technical terms found in magical theory and technology. Her parents were like ghosts flickering in and out of her life to the point where her feelings toward them were nothing more than a faint notion of familiarity. She could not say that she was not treated well, however. Her parents had made it so. For another year or so, life passed by peacefully. Then at last, the magicians had managed to unravel one of the mysteries behind her magic. Rather than merely preventing or dispelling magic, Nerys was absorbing it into herself.
Suddenly, nobody wanted anything to do with her. At five years-old, she was confined to a large room and left to herself for several months as the master magicians decided what to do with her. She was a child, yes, but that only made the entire issue even more serious. If she had been an adult, able to grasp concrete ideas of right and wrong and having experienced life, maybe they could have let her stay under close eye on the planet. Her youth, however, took that option away almost immediately, especially since her power was growing too quickly for the magicians to keep up with. When faced with the prospect of possibly losing their magic, they decided to remove her from the planet altogether, until she became more controllable.
Execution would have been highly unethical so because of that and the outrage of her parents, it was decided that Nerys would be sent to a long deserted research station on the primary moon of Earth, Luna. The place was half subterranean, hidden on the dark side of the moon and out of sight of curious eyes. Her care was handled remotely by robots as bare of magic as possible for Jovian engineers, with fresh supplies and machines replaced continuously as she drained them dry. In that station all alone, Nerys learned to grow up under the tutelage of pre-corded lessons and texts. She was not allowed to ever speak with her parents but whatever she requested from the next delivery, she normally got. All the while, her powers grew and grew. Soon, it became evident to the magicians that what was meant to be a temporary banishment would most likely become permanent. Her parents, unknown to her, despaired and fought viciously to get her back. They failed every time until the magicians simply forbade them approaching them with the issue any longer.
Becoming used to solitude and being contacted by live calls less and less, Nerys took increasingly to silence instead, playing instruments in place of speaking and spending her days dancing in the gentle pull of the moon's low gravity. Her days were filled with waiting and watching for the next delivery and that was all there was. In her pre-teen years, she began to dream of going back to her vaguely remembered home and began requesting books on etiquette, language, manuals for all of the dainty things that proper young ladies were supposed to know by heart. Perhaps, she thought, she could go back home if she were better. The idea of her powers being something monstrous and feared was an abstract thought. She took to speaking again, asking of home and parents. In between deliveries, she dreamed of kind faces and gentle words, of somebody and anybody coming to give her the words "You can come home now" and "We want you with us."
She learned to laugh charmingly, to sit like a queen, and hold her head up high. The mastery of a dozen instruments were achieved in record time for lack of things to do. Gradually, too, she began to reign in her powers, a development that she was sure would win over the magicians. It didn't.
When her efforts failed to produce any sort of change, Nerys took to rebellion instead. Slowly, she pushed the bounds of what was allowed of her. It began with tiny things such as drawing on the walls of the station and tearing out the pages from books until she began to tinker with the machinery around her. Though her early ventures in that field were quickly caught and questioned, she waved her interference off as an attempt at repairs, that her powers had caused the equipment to malfunction sooner than expected. Her excuses were believed. Evidently, the magicians had more to worry about than a child stranded off-planet. Eventually, Nerys had a vague idea of how everything in the station worked.
Then one day, Nerys discovered data still encrypted on the station's consoles. Miraculously, the information spilled out before her, observations of the planet that her moon orbited and the people on it. Having thought for so long that she was alone in that part of the star system, the discovery was a complete revelation. The thought of not being alone sparked the fervent desire to leave, something so intense that it the very thought could almost make her sick with frustration that there was simply nobody. But then, in the middle of her anger, she realized suddenly that she had already all but torn apart the station already. Somewhere in the cycle of constant breakdowns and repairs, she had learned how to put everything back together. This console was the last thing which had remained untouched and in blunt awe, she knew that she could put that back together, too. For all intents and purposes, she had built the station herself. If nobody would come for her, then she would just have to save herself.
Nerys made preparations for her escape on autopilot. She could not take everything with her, she knew. The shuttle that would come with the next delivery was not very big. With the memory in her mind, she measured the space up against the windows of the station. And then she began to clean, clearly categorizing all of her possessions into certain areas based on importance. By all respects, it seemed like typical housekeeping but the most important objects, Nerys had taken them to a storage closet very close to where the shuttle normally docked. When the shuttle came at last, the sack was heaved over her shoulder as she barreled past the robot charged with acting as her courier. Scrambling a moment to properly examine the controls, she slammed her palm over a nearby button and the doors of the shuttle sealed themselves shut with her safely inside them.
The controls in the shuttle's cockpit were nothing that she had ever seen before. Nerys had thought, a little foolishly, that she would be able to learn solely from the few trainee videos she had salvaged from the station's computers. Actually being in the pilot's seat, however, was a different matter. Reigning in her calm, she adjusted the settings to something she thought she could handle and flew out into open space. It was terrifying, it was haphazard, and her trajectory wobbled more than gelatin but she had managed to get out.
After a few hours of trying to get a handle on the navigation, Nerys found that she was being hailed by another vessel. Unwilling to answer in case it was being manned by Jovians, she remained silent until it came into clearer focus. It was then that she recognized it as one of the alien ships seen in the station's encrypted files. Hurriedly, she opened a channel with this mysterious species.
As it happened, the person on the other vessel a recruiter from Starlight Academy who detoured to Luna as a break from watching for extraterrestrial students. To their mutual surprise, there were obvious similarities between the two of them. With the exception of her eyes, Nerys appeared to be human and she thought much the same about the man who had contacted her. Though it was obvious she was struggling to control her shuttle, the man was at a loss as to how to actually remove her from what was at that point an unknown craft. With the help of a translation device on the man's end, Nerys was guided through the risky process of making it through Earth's atmosphere and making a relatively gentle landing in the ocean by Manta Carlos Island. Unfortunately, neither she nor the recruiter had expected her to have such a poor reaction to Earth's strong gravitational pull. By the time that the vessel hit the water, she had already been rendered unconscious and remained so for the next few days following her escape.
Once she was properly awake, the staff at the Manta Carlos Hospital were able to question her in full, while telling her in turn of the place she had landed at. Armed with the knowledge of how her powers worked, the staff placed her in a special room specifically kept for those with negation powers and Nerys was astonished to see machines that did not need magic to function. Because of the atrophy she had suffered from her long stay on the moon, Nerys was kept in the hospital for a little more than a year. Though wary at first, she slowly came to a degree of comfort in the place, mostly because the staff let her go outside and actually talk with other people.
At the end of her stay, Nerys willingly chose to attend Starlight Academy, having declined the offer to be sent back to Jupiter. There was simply nothing left to tie her to that place anymore.
There is nothing of interest here.
Additional Information : Her translation amulet is actually a bit of highly advanced technology operating without magic because otherwise, it wouldn't have held up to her powers.
Her parents still live on Jupiter. They never had anymore children after her and act as civil rights activists in her memory.
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