Once in the history of this world, a being of great power existed. A god, if you will. This being brought balance to the world for his long life. But, as all great things, his live came to an end. On his deathbed he requested each of his 13 children to bring him an item that meant much to them. He then infused these 13 items with portions of his power, imparting upon his beloved children one final request.
"Keep this precious peace I have striven for. With the power I bestowed upon each of you, make this world ideal for everyone..."
And so passed the worlds hero. As one would expect, one person with power can bring peace, but many bring chaos. Wars broke out. Followers of the children lashing out at each other for their own ideals. Centuries of war scorched the earth, all over the squabbles of these demi-gods. The world their father had created was gone, leaving a broken husk as the children's lives came to a close. As each passed, their item would change hands. They stayed in blood, passed down their lineage until in time they became little more than legends and heirlooms. One legend says that gathering all the items together will destroy the items, granting their owner infinite power. However, an item cannot pass hands unless its original owner has died.
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I have already spoken with some of you about this. It was pokemon related at the time if that rings a bell. :3
What we need are;
-Up to 13 descendants. These people will be hunted. Any thread involving a hunter may end in your own death, so you must accept that. Also, until it becomes clear through rp, you have no idea your item is special. You will simply feel a draw to other item bearers.
-Two "Emissaries of the Gods". One wanting to become a god that brings peace, the other wanting to end the world. Both will be hunting the items, but can employ any tactic they desire. They should play the standard villain, usually sending their minions, and only occasionally heading up the attack.
-Up to 3 "Emissaries Angels" for each Emissary of the Gods. These will be serving as the Generals of each army.
-Several "Emissaries Soldiers". Each will serve one of the two Emissaries of the Gods. You will most likely be cannon fodder. May be npc controlled by the Emissaries or their Angels.
-Up to 3 "Warriors of Justice". Their goal is to protect or destroy the items to keep them from falling into the wrong hands. They are against both Emissaries.
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Notes:
-"Emissaries of the Gods" can play one "Emissaries Angel" each, as well as play as many "Emissaries Soldiers" as they wish. "Emissaries Angels" can also play "Emissaries Soldiers" with permission from their Emissary.
-Due to conflicts of interest, one person can not have a character on both sides at the same time.
-For the same reasons, if any of your characters are one of the 13 Descendants, you may not make an Emissary character. You can however play an Emissaries Angel. You cannot fight yourself.
-I would like to fill at least a few of the 13 Descendants slots before anything else.
-If you are a new Descendant, please make an effort to introduce yourself to the others.
-"Descendant" Is more a title than anything else. Over the millennia, the items may have been lost, traded hands, stolen, etc. You are not necessarily related to the original children.
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When accepted, post details on your character here.
Name:
Item: (if applicable)
Item Power: (if applicable)
Loyalty: (if applicable)
Link to Character:
Additional Details:
"Keep this precious peace I have striven for. With the power I bestowed upon each of you, make this world ideal for everyone..."
And so passed the worlds hero. As one would expect, one person with power can bring peace, but many bring chaos. Wars broke out. Followers of the children lashing out at each other for their own ideals. Centuries of war scorched the earth, all over the squabbles of these demi-gods. The world their father had created was gone, leaving a broken husk as the children's lives came to a close. As each passed, their item would change hands. They stayed in blood, passed down their lineage until in time they became little more than legends and heirlooms. One legend says that gathering all the items together will destroy the items, granting their owner infinite power. However, an item cannot pass hands unless its original owner has died.
______________________________________________________________________________________
I have already spoken with some of you about this. It was pokemon related at the time if that rings a bell. :3
What we need are;
-Up to 13 descendants. These people will be hunted. Any thread involving a hunter may end in your own death, so you must accept that. Also, until it becomes clear through rp, you have no idea your item is special. You will simply feel a draw to other item bearers.
-Two "Emissaries of the Gods". One wanting to become a god that brings peace, the other wanting to end the world. Both will be hunting the items, but can employ any tactic they desire. They should play the standard villain, usually sending their minions, and only occasionally heading up the attack.
-Up to 3 "Emissaries Angels" for each Emissary of the Gods. These will be serving as the Generals of each army.
-Several "Emissaries Soldiers". Each will serve one of the two Emissaries of the Gods. You will most likely be cannon fodder. May be npc controlled by the Emissaries or their Angels.
-Up to 3 "Warriors of Justice". Their goal is to protect or destroy the items to keep them from falling into the wrong hands. They are against both Emissaries.
_______________________________________________________________________________________
Notes:
-"Emissaries of the Gods" can play one "Emissaries Angel" each, as well as play as many "Emissaries Soldiers" as they wish. "Emissaries Angels" can also play "Emissaries Soldiers" with permission from their Emissary.
-Due to conflicts of interest, one person can not have a character on both sides at the same time.
-For the same reasons, if any of your characters are one of the 13 Descendants, you may not make an Emissary character. You can however play an Emissaries Angel. You cannot fight yourself.
-I would like to fill at least a few of the 13 Descendants slots before anything else.
-If you are a new Descendant, please make an effort to introduce yourself to the others.
-"Descendant" Is more a title than anything else. Over the millennia, the items may have been lost, traded hands, stolen, etc. You are not necessarily related to the original children.
__________________________________________________________________________________________
When accepted, post details on your character here.
Name:
Item: (if applicable)
Item Power: (if applicable)
Loyalty: (if applicable)
Link to Character:
Additional Details: