Name: Atlus Pulvim
Age: Roughly 3000 years of age
Birthday: ???
Gender: Male
Category: Citizen
Class:
Grade:
College Major:
Appearance Description:
The appearance of Atlus' eyes change between deep black throughout the entire eye, and white with green irises and black pupils, depending on whether or not he needs to look intimidating. His lips are black and he has a dark blue tattoo on the left side of his face. He has very light skin which can look like a light shade of purple from a distance. He often dresses his muscular frame with either primarily green robes or armour of various shades of teal and green. He stands at 6 feet.
Personality Description:
- Loyal to those he calls a good friend or master
- Enduring
- Patient
- Willing to provide stability for friends/masters
- Quite set in his ways
- Calculating and logical with his thoughts and actions
- Loves to keep things organised. In his lamp, there’s a place for everything, and everything is in its place. And he likes to keep it that way.
- Keen player of strategy games.
Powers:
Djinn: Atlus is a djinn. Like all other djinn, he is immortal and can levitate, teleport and change certain physical traits (such as becoming fat or muscular; he cannot gain non-human features). Like all djinn, he is bound to a lamp (that is actually more of a pot but whatever) which he calls home.
Earth Elemental: Unlike the other kind of djinn more well-known by today’s society, Atlus doesn’t grant wishes. He is a protector-type djinn that can manipulate earth and rock (including sand). He can create pillars, walls or other constructs of earth and rock. (In fact, the blades of his swords are made out of super hardened rock that can withstand the same amount of force that titanium can) He can break down pieces of earth and rock to create fine sand, which he manipulates with just as much ease. Likewise, he can compress several smaller rocks into a much larger rock. He can create tremendous earthquakes and raging sandstorms. This takes pretty much all of his power to pull off. After he does this, he will automatically retract into his lamp to recover if it's readily available. Otherwise he will become a dormant orb of energy until he recovers or is taken to his lamp. It should be noted that using his power on a larger scale causes him more strain, taking a lot more effort to pull off. He can manipulate crystals to a degree, but cannot generate them, break them down, compress them, or change their shape. As a side-effect of his elemental affinity, he is resistant to electricity.
Atlus is skilled in the arts of swordsmanship. Though he doesn’t look it, he is also an adept dancer. He’ll often combine those skills whenever he needs to fight.
Biography:
His first three masters were very lax, but treated him quite well.
His next four were more ambitious, which allowed him to defend them and assist them in achieving their goals. They were a refreshing challenge for him.
That’s when things started to go downhill. His next few masters were either too lax, or treated him like shit.
After his last master was killed, he was a free djinn for a while. He took this time to develop hobbies and stuff.
Sometime after that, he fell to sleep in his lamp. He continued to do so for the next thousand years, until his lamp washed up on the shores of Manta Carlos.
Additional Information:
Age: Roughly 3000 years of age
Birthday: ???
Gender: Male
Category: Citizen
Class:
Grade:
College Major:
Appearance Description:
His armour and general appearance:
His casual attire:
His lamp:

His casual attire:

His lamp:

Personality Description:
- Loyal to those he calls a good friend or master
- Enduring
- Patient
- Willing to provide stability for friends/masters
- Quite set in his ways
- Calculating and logical with his thoughts and actions
- Loves to keep things organised. In his lamp, there’s a place for everything, and everything is in its place. And he likes to keep it that way.
- Keen player of strategy games.
Powers:
Djinn: Atlus is a djinn. Like all other djinn, he is immortal and can levitate, teleport and change certain physical traits (such as becoming fat or muscular; he cannot gain non-human features). Like all djinn, he is bound to a lamp (that is actually more of a pot but whatever) which he calls home.
Earth Elemental: Unlike the other kind of djinn more well-known by today’s society, Atlus doesn’t grant wishes. He is a protector-type djinn that can manipulate earth and rock (including sand). He can create pillars, walls or other constructs of earth and rock. (In fact, the blades of his swords are made out of super hardened rock that can withstand the same amount of force that titanium can) He can break down pieces of earth and rock to create fine sand, which he manipulates with just as much ease. Likewise, he can compress several smaller rocks into a much larger rock. He can create tremendous earthquakes and raging sandstorms. This takes pretty much all of his power to pull off. After he does this, he will automatically retract into his lamp to recover if it's readily available. Otherwise he will become a dormant orb of energy until he recovers or is taken to his lamp. It should be noted that using his power on a larger scale causes him more strain, taking a lot more effort to pull off. He can manipulate crystals to a degree, but cannot generate them, break them down, compress them, or change their shape. As a side-effect of his elemental affinity, he is resistant to electricity.
Atlus is skilled in the arts of swordsmanship. Though he doesn’t look it, he is also an adept dancer. He’ll often combine those skills whenever he needs to fight.
Biography:
His first three masters were very lax, but treated him quite well.
His next four were more ambitious, which allowed him to defend them and assist them in achieving their goals. They were a refreshing challenge for him.
That’s when things started to go downhill. His next few masters were either too lax, or treated him like shit.
After his last master was killed, he was a free djinn for a while. He took this time to develop hobbies and stuff.
Sometime after that, he fell to sleep in his lamp. He continued to do so for the next thousand years, until his lamp washed up on the shores of Manta Carlos.
Additional Information: