KirMir Regalia Bonding #2

PixelatedGlory

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KirMir are bonding with their second regalis, Alette, by proving they are both willing to be truthful and to seek the truth from others

They will be gaining a new active ability, which will also removes their nearsightedness weakness

Scouring Sight: They have normal human visual range and acuity except they can also see in darkness, through illusions and see those who are invisible. They can also choose to activate a secondary effect where their eyes glow blue and they are able to see through any materials not designed or enchanted to block magical effects, up to a distance of 20 ft away. It works like zooming in on a camera as they pan through the various layers of material. Their field of vision is reduced the further out their focus gets until at 20ft it is only a 1 foot diameter circle. This vision can only be used up to 10 minutes total for every 24 hours or the strain will be too much and they will pass out. They can divide up this time as they wish but there is a cool-down period of a minute each time they activate it.
 

PixelatedGlory

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I think I forgot to make it clear that because this ability gives them normal human vision it will remove the following weakness:

Nearsighted- The experiments on this being left unintended side-effects that were not corrected before the creature left their lab. Thus both bodies are always nearsighted and require prescription glasses to see things further than 5' away.
Fully prepared to have that cost the extra posts in addition to the ones for the ability
 

Polaris

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May 30, 2014
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Ah yes, def didn't realize. So, removing that weakness - that'll be an extra 5.

So, 15 total.
 
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