Tez becomes a scout upgrade.

WorldDevourer

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Profile: Tez
As Tez trains to become a scout, he's gonna get a few extra powers, along with his 'improving' current ones. I appreciate this will be a whole bunch of posts, but Tez is in training for a long time.

addition to current ability:

Aztec Avatar - as an avatar of a god, the walking image, he is hardier than most humans and if he dies, he will be reborn at Tezcatlipoca's temple in mexico. He is also immune to disease. Through scout training, and boosted by his avatar nature, Tez has developed near enhanced strength, and can lift about a tonne with reasonable effort. He can run at about 60mph, and has inhuman stamina. He is also hardier, and has an increased healing factor, he can heal a broken bone in about a week.


Loss of previous ability and total replacement of ability:

Aura Fixing:
Strife, Discord and Temptation inducement - Tez has the ability to induce strife, discord and temptation in people he is within ten meters of. This is an active choice to target certain people or groups of people. He cannot create problems, but arguments people are keeping quiet will come to the surface, and people are more likely to do what is in their nature. Temptation inducement will mean those it targets will be tempted around him, to do that little thing the voice in their head tells them to do ("go gorge yourself at the buffet" or "Push that red button" or "Go and talk to that beautiful person on the dancefloor"), and are also more likely to be convinced by what Tez has to say, similar to having a silver tongue, but he cannot convince someone to go against their nature (for example, he could not convince a vampire to eat garlic bread)

Clarification Point:

Tez is made stronger in the presence of those actively using 'dark' magic, at night (and generally in very dark places), and around those who are sick. When in these environments and situations, he is more aware, slightly faster and in general 'ready for combat', like someone had given him a shot of adrenaline.

(Removed 'Immune to Disease' point as it is already in Species Abilities)
 
Last edited:

Polaris

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May 30, 2014
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The changes to his aura are twofold. One, it's taking his aura (which was a large and substantial weakness) and making it not a weakness anymore, since he can just turn it off. Two, he's now capable of weaponize it selectively. We're going to say 5 posts for this.

Superhuman skills is basically five powers in one. Enhanced Strength, Speed, Stamina, Endurance, and a healing factor on top of that. He already had a bit of endurance/speed, but not to this degree. So we're saying 15 posts, since this is (partially) building off things, but also pretty significant.
 

WorldDevourer

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Can i spend 5 points on the superhuman skills bit? (The rest will be done with posts)
 

Polaris

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Sure. Current numbers:

Aura: 5 posts
Superhuman Skills: 10 posts remaining
 

WorldDevourer

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wait whoops, i misread that. Can i have a refund/use enough vouchers to give Tez the healing ability for now?
 

Polaris

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We can refund if you'd like, however we don't have an easy way to split it up, since it was taken to be a portion of a larger ability (all his supernatural stuff), and we don't have exact values for each one.
 

Polaris

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Sure. Current numbers:

Aura: 5 posts
Superhuman Skills: 15 posts remaining
 
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