Niisu Inoue

Rinyu

Member
Inactive
Jul 23, 2017
21
Pronouns
she/her
❀ Niisu Inoue❀
| 20 years old | August 6th | Female | Parasitic Flower | College | First Year | Dream Therapist |
Appearance
Inoue's true form is distinctly inhuman at first glance, though she's still clearly humanoid. The 'distinct' part comes from her size; a flat 0'11'', putting her at the same scale as a 16oz bottle of water. Ignoring her height, she's still a woman with a small figure! Inoue is more dainty and small than large and mature with a small nose, somewhat large eyes, small lips, a very rounded and gentle jawline and a somewhat plain figure. Her skin tone is a rather pale beige color and her hair color is a stark jet black, typically kept by the small of her back in length and bangs that frame around her cheeks, taking advantage of her straight hair structure. In yet more of a contrast of colors, her eyes are a deep scarlet red color. These colors could be seen as somewhat odd as well, though there are more obvious odd traits as well!

While Inoue's ears are elongated at the tip like an elf, her ears do not end in a point. Rather, they instead take the shape of an oversized black flower petal, with the base of her ear being more normal with the color of her skin. These same petals, though smaller in scale, grow from her shoulders and hips in clusters, dense enough to obscure whatever skin may be beneath. This flowery theme continues with small silvery stems which grow from her skin, ending with a pointy silver leaf. These tend to fall off on their own and grow randomly, so their locations aren't constant or predictable. There are also a pair of large, broad black wings comparable to a birdwing butterfly that sprout from her back. These wings have the same soft texture as her petals do and are split in four; two wings on the left and right sides of her back with two wings below those other wings. The wings themselves are decorated with a thin series of silver colored accents while the wings themselves are very flexible, capable of laying flat against her back just as much as stretching outward.

Inoue was raised in a different time and has stubbornly refused to adapt fully to modern fashion senses, leading her to dress in outfits that would look out of place just due to how outdated it is. Unless there is a formal occasion going on, she typically dresses up in something akin to a folded cloth robe with a rope belt tied at the waist to help keep it together. The robe has 'optional' sleeves detached from the main body and held on by a series of laces that can be threaded through several dozen guides to wear said sleeves. These sleeves only go down to her elbow, though this sleeve's circumference is twice the size of her arms. These robes, while they form something of a skirt leading down to her knees, do not form a full closed loop around her legs. Thanks to this design Inoue is left with plenty of room to move her legs! She's almost always found wearing some manner of sandals, perhaps the most unusual for modern day being a set of straw sandals with a pair of socks designed to fit the straps of said sandals. For more formal occasions she can be found in other kinds of traditional clothes, and of course Inoue can be found wearing modern outfits, especially if people put her up to it!
Personality
Awkward though motivated, Inoue is passionately motivated by a handful of things yet has the unfortunate trait of missing or misunderstanding common courtesies or practices. A very common example of such a misstep is giggling when people clap their hands together, feeling that clapping to show approval is very strange. This lack of understanding is expanded in that Inoue won't clap to congratulate someone without feeling odd. Even so, the tiny woman does her best to avoid these missteps, deliberating how she should act as often as she possibly can. However, such constant management takes a lot out of the young woman since it applies to everyday social encounters just as much as less common occurrences. Inoue would rather be her unfiltered self around everyone, though experience has shown that 'herself' isn't typically what people want. The unusual woman doesn't let this get to her [I]too[/I] much since she still has plenty of fun exploring new places and meeting new people, allowing her to focus on what she enjoys! Not only that, Inoue feels that loneliness is worse than the embarrassment and drama of misunderstanding others... usually. It helps, at least, that she very often believes people at face value, often being more distraught, confused and frustrated when she learns people lie rather than ever having expected it.

While feeling an intrinsic allure to nature in part due to her upbringing and her species, Inoue does not have any problems with technology or the modern world as a whole. In fact, she spends a great deal of her time on one computer or other! Out in public she's on her phone very often, typically texting or playing one of many rhythm games that she passionately enjoys. Similarly, she can very often be seen wearing a headset to listen to some pretty loud music. She most typically listens to certain electronic genres and enjoys mixing her own music herself, though she has little patience for using 'real' instruments herself... primarily because she doesn't know how to play the actual instruments. The sounds those instruments make is plenty great! Typically, if the song or general music has a lot of drums, she will probably like it. Though many have tried to explain to this old fashioned girl how computers work, she's convinced that they are all magic and are inhabited by Kami; her upbringing is partially responsible for that belief, considering how religious she has always been! Inoue is also a deeply religious individual, following some aspects of Shinto though with flavoring from her home which had local eccentricities. She very commonly pays respects to or refers to the Kami in daily conversations. In particular, Inoue devotes a lot of her time on acquiring 'treasures' that she believes Kami reside within. This, combined with her earlier belief in computers, has given her a very unhealthy addiction to collecting electronic gadgets.

The flower giri has a tendency to get tunnel-vision, focusing a lot on singular things while she tends to look over individual things... and this can happen with everyday activities, too! Pick out the colors of an outfit, put it on inside-out or backwards. Make toast and bacon for a BLT, forget about the toast while getting lettuce and make a bacon Caesar salad. Typically Inoue works past this by planning her activities ahead of time, though there are any number of things that can happen in a day that'll throw her daily flow out of whack. Once her usual flow is gone she's bound to become horribly disorganized and subsequently frustrated.
Species Powers
Moon Blossom
Inoue is an evolved from of an incredibly long-lived silver-leafed, magic parasitic flower which thrives on energy. The base species, called moon blossoms at her homeland, thrived on magical energy resonating from the moon as opposed to sunlight, which would be enough to keep them alive but not enough to help them grow. This makes Inoue a plant and, as such, she is not affected by powers that specifically target animals but is affected by powers that specifically target plants, especially flowers. This also gives her little eccentricities, such as breathing in CO2 and out oxygen. Her feet and legs can also root into the ground, forming actual roots once she does so. This is particularly important for the use of some of her powers, both species ones and her other powers. People can still pull her out of the earth like they would a flower, though.

While humanoid, Inoue is still the scale of an individual moon blossom, meaning she's 0'11'' tall! This presents many obvious advantages and disadvantages. She's half as strong as a normal human, her size means she can't properly interact with some large things regardless of strength, she can get crushed if someone isn't careful, she can hide in small places - pretty obvious things.

Energy Siphon
As a more advanced moon blossom, Inoue requires much more energy than other flowers of her species just to keep living; the price of having the ability to move and have sentient thought. Any leaves that sprout from her body soak up magical energy from the moon, like a lunar version of a solar panel. A full moon is enough to keep her satisfied over the night, but more robust forms of energy are required otherwise. Licking or otherwise biting sources of electrical or magical energy can allow Inoue to drain said energy away; and living beings can count as magical energy to her. Due to her size it would take hours of constant feeding to fatigue another living being, let alone hurt them, though she can drain a battery of energy in a matter of seconds. She can taste and eat normal food, though it gives her no health benefit.

If rooted into soil that isn't barren or too dry, given some moonlight and fed some form of additional energy, Inoue can regenerate wounds or even entire limbs that had been lost. This process still takes time and tender care, however - small things like fingers would take a week while an entire arm or leg would be a month at best. The downside is that Inoue has no healing capability otherwise; if she's cut or gets a broken limb, she's not healing until she takes time to root with energy.

Overall, this gives her the added ability to siphon energy from certain kinds of persistent spells as well as drain power from technology. Naturally, if the spell or technology is constantly being fed power, it's not going to run out of energy unless the power it's receiving is small. It's impossible for Inoue to drain the energy from something rapidly to defend herself, such as 'drain' a fireball. She'll blow up before even 1/10th of its energy is drained!

Plant Manipulation
Just as Inoue can be affected by powers manipulating plants, she can manipulate plants herself! While not rooted, her capacity to affect plants is limited to small things. She could force a flower to bloom, make branches or vines move to accommodate Inoue's weight and 'feel' how a plant's health is doing. Physical contact is needed for all of the above. When rooted nearby another plant, Inoue can affect the health of said plant, helping it grow or even possibly revitalizing dead plants with her own life force!

Taken to its most extreme, Inoue can merge her body with a non-sentient plant, taking over the plant in its entirety and making it a hybrid of whatever plant it used to be and a moon blossom. This makes the plant literally a part of her body, giving her full control of whatever the plant was capable of while also allowing her to move branches, leaves, vines and flowers, though the 'strength' does not surpass her original body. More uniquely, Inoue can use her commandeered body to create specially-shaped fruits, flowers, branches, vines and so on, though she may kill the plant if she uses too much of her own life force to make it grow. Considering the max strength of any vines and so on created by Inoue, it's difficult for her to use it to attack others, though she has a great deal of customization with the fruit she creates. The fruit can be warm or cold to the touch, it can make someone warmer or colder when eaten, its flavor can be customized, it could be rigged to explode (physically harmless, though it might be embarrassing). What's more, these fruits can be 'linked' with one of her powers, allowing said fruit to have a notably more magical effect. Such special fruits, if they are possible, will be listed under the power they are derived from.

Only Inoue's original body can move when uprooted. If she's merged with a plant, the only way she can leave the soil is to ditch the plant she merged with. The plant keeps whatever changes Inoue made to it.

Flight
The flowery wings at Inoue's back are for more than just looks. Her flight speeds can match a normal human's walking to sprinting speed. Her maximum height is some 600 meters from the ground, though the higher she flies the harder it is to keep flying. Her stamina is, likewise, comparable to a human doing the same kinds of things with their legs.
Powers
Dreamer
Inoue's dreamscape is packed to the brim with magic, giving her dreams supernatural capabilities. In particular, she has a dream body which has a direct correlation with her real body. If her dream body is hurt, her real body is hurt just as well... and vice versa. Inoue's dream body is 4'11'' instead of 0'11''. Furthermore, people who enter her dreamscape gain a dream body while there, though injuries to their dream self only inflict 1/4th of the damage to their real body. Due to that, it's impossible for visitors to die in real life due to 'dying' in Inoue's dreamscape when they are healthy, but if a visitor is already unhealthy in real life they can be in real danger! Inoue is usually in full control of her dreamscape, but she still has nightmares or strange dreams where she lacks control or understanding that she's dreaming. Inoue can fall asleep at will, though she also falls asleep abruptly with no forewarning, even if it may be incredibly inconvenient or even dangerous!
Dream Share
Inoue can share her dream with others if she sleeps within five meters of someone else who is already asleep. So long as she herself is not having a nightmare or a strange dream, Inoue has near full control over this shared dream, allowing her to create special dream situations for her visitors. This is 'near' full control because Inoue cannot brainwash visitors to be unaware that they are dreaming, though she can certainly convince them that they aren't dreaming! Furthermore, if Inoue willingly tries to attack her visitor she also takes similar damage to her own body. If a visitor's dream self dies, they immediately wake up.

Premonition
Inoue can see the future in some of her stranger dreams, often scrying possibilities through surfaces of water, groups of stars in the sky, clouds, flocks of colored bird making pictures and all sorts of other possible means. However, she has three key flaws with such dreams! The first is that she can't remember them for more than a few seconds after waking up, making it very hard to actually get accurate premonitions. The second is that, even if she can make some sort of note, the premonitions that she sees are only one possibility that can happen that day. And, lastly, Inoue is never aware that she's dreaming during these premonitions, giving her no real control over said dream. That last part can be very dangerous, as if her dream self is injured her real body will likewise be injured in the same way! Inoue usually wears color-coded bracelets to help herself 'look out for' certain events she once remembered after waking up from a dream, such as a certain shade of red meaning the day will have personal harm come to her or a certain shade of green may mean there's going to be a sale somewhere. Considering she only has a few seconds after the premonition and can't decide what premonitions she sees, she can't be any more specific than that. Inoue can also have premonitions that are possibly even a year in the future, in which she tries to have a dated basket to throw the anklet or bracelet into before she fully forgets. So, basically, all this premonition lets her do is be more alert of someone somewhere in need of help, aware of some sort of threat or other rather vague circumstances.

Soul Chasm
Most disturbingly, Inoue was once afflicted with a magical injury upon her real body, which in turn afflicted this same injury upon her dream self. While her physical wound healed, the wound closer to her soul continued to fester. The wound was so great that it created what is essentially a hole in her soul, an unnatural void which naturally distorts and siphons souls that stray too close to her own soul... including her own soul. Thankfully this dangerous emptiness only affects those who enter her dreamscape, and even then they will be completely safe so long as one of two criteria are met. The first is that Inoue's soul siphoning only begins when she has some sort of emotional or spiritual connection to another soul, so if a complete stranger enters Inoue's dreamscape they are completely safe. The other criteria is that Inoue must remember as little as possible about the events surrounding the wound; meaning that the more she recalls about her past, the more powerful and active her soul siphon becomes.

Other people who are affected by Soul Chasm would relate the feeling to a cold mist rising from their throat that's, at the same time, connected to their gut, as if the mist was pulling something out from their body. This sensation makes it difficult to breathe. When this siphoning gets dangerous, the effected individual would start to feel cold in general and lose sensation in their extremities, with this lack of sensation slowly spreading. General weakness of magic, mind and body would begin, with severe mood swings also taking hold of the victim. All of the above symptoms would take days of continual exposure to Soul Chasm, however, and distance from Inoue's dreamscape would allow said soul to heal over time. If, for whatever reason the victim allows exposure to continue, their soul will be too weak to allow continued consciousness and they will fall into a coma, possibly with permanent mental damage if they ever wake up.

As mentioned previously, Inoue herself is also affected by Soul Chasm. This typically manifests as horrible nightmares, sleep paralysis, fatigue, mood swings, paranoia, narcolepsy and coma-like states. These symptoms come and go as Inoue periodically forgets about herself which allows the surviving parts of her soul to heal, which then leads to her slowly remembering her past and her symptoms flaring up once again.

Inoue is completely unaware of this power.
Backstory
Early Life

~Born in an human-created seabed town 'in' Japan some 500 years ago, during one of its most famous warring eras. She was the twin sister of the chosen 'High Priestess' of this town, called Ryūko. All denizens of this town could breathe underwater thanks to the blessings of a great sea dragon. They were extremist pacifists and devoutly religious. Inoue was born as a human.

~Inoue's full/true name is Niisu Inoue. She grew up as the closest handmaiden to her sister at first. During her early teenage years, she was identified to have the ability to sense the divine presence of Kami within objects. This is because of her dream powers which developed around this time.

~Ryūko was devoted to collecting objects Kami (may) inhabit to take care of, respect and worship them. These 'merchants' (who were a bit more like priests/priestesses) would travel to the surface and the rest of Japan or even the world abroad to find these treasures. Niisu stayed in Japan, as almost all of Ryūko did.

Teenage Years

~Niisu meets a disguised kitsune nicknamed Kiko. After being rather innocently pranked, they become fast friends.

~Time passes, Niisu finds a powerful magatama artifact that her people would believe to be very important to return. However, a large group of peacekeepers outbids her purchase at the last second.

~Kiko arranges for a marriage, posing Niisu as the daughter of a warring clan's lord that was recently wiped out, unbeknownst to most for at least a few months. The payment for marriage; the magatama. Niisu reluctantly accepts to go through with the 'prank'.

~A schism forms in the clan that Niisu was marrying into before the marriage happens. Using the magatama enchanted into a katana, Niisu saves Kiko from an immensely powerful magical attack that nearly kills her. Kiko retreats to Ryūko with Niisu.

~Niisu's Soul Chasm power branch develops. Kiko, devoted to trying to cure Niisu, ends up in a coma while everyone else around Niisu didn't fare much better than Kiko.

~Creating a unique chamber designed to sap energy from Niisu to reduce her magical power and hence reduce Soul Chasm's effect while simultaneously stopping all growth and decay of Niisu's body, the people of Ryūko put Niisu in stasis until they find a cure. She was 16 at this time.

~They never find a cure and centuries pass.

The Modern Era

~Not designed to last that long, the spell keeping Niisu's body in stasis starts to merge the flowers that were used to sap magical energy from her body and simultaneously sustain the spell.

~Niisu transforms into an evolved form of the flowers that merged with her. Her body then absorbs the spell's remaining energy after some more time, dispelling it.

~Having developed amnesia as a form of defense against the wound in her soul, Niisu only manages to remember her surname, Inoue. She stumbles out of the cave and towards the nearest town.

~Found by a magician before anyone else, the extremely confused and forgetful sentient flower is studied by this person. They are nicknamed Maji by Inoue.

~Failing to notice the soul chasm defect Inoue has due to her amnesia, Inoue is believed to be relatively harmless, besides her appetite for energy. Maji teaches Inoue about the modern world and tries to help her remember more of her past over the course of four years.

~At the age of 20, Inoue is sent to Starlight Academy in order to live with other supernaturals and figure out what she can do to live in this 'new' world.



Long ago, more than some 500 years ago, Inoue was born as the human Niisu Inoue, hailing from a very unique town in Japan. Her home was called Ryūko, populated by devoutly religious pacifists who fled to the sea following a great massacre over some two centuries before Niisu's birth. They were given a great blessing by Ryūjin, a divine undersea dragon that resided within an underwater palace. He had shown favor for their purity of intent and their devotion to the Kami. The blessing that the forebearers of Ryūko were granted was not only the ability to breathe underwater but the tools and abilities necessary to create an underwater settlement much like the Ryūgū-jō, Ryūjin's palace itself! That was what made Ryūko unique; it was situated on the seabed off of Japan's coast, a magical bubble granting the town room to work on their settlement in peace.

Ryūko survived primarily of its own merits and was largely isolated of its own accord, ruled by a High Priestess kept somewhat mystical in the eyes of Ryūko, said to be immortal, her face never being shown save to her own closest servants. Kiymoi was not the High Priestess, but she was the Priestess' twin sister! Niisu's sister was chosen as the Priestess' reincarnation after the previous one had grown old; whether or not this cycle of reincarnation was true or not was debatable, though everyone in Ryūko would never believe someone telling them it's false. Regardless, Niisu's early childhood was spent as one of the Priestess' closest handmaidens and childhood friends. More annoyingly for everyone else, they could actually fool some of the Priestess' own servants if they merely dressed as one another! Besides helping her twin sister be a troublemaker with her servants, Niisu spent a great deal of time tending to the moon blossom flowerbeds which Ryūko could grow in their unique environment, the flowers being one of the few kinds of flowers that was largely unaffected by the lack of sunlight their land received. Later on in life, however, Niisu was believed to have an understanding of where Kami tended to reside, so she was one of the few people of Ryūko who would often leave for the surface. Given her age, her journeys were accompanied by other merchants, learning first-hand how to travel the land with more experienced adults. She had been chosen due to her dreamer powers that developed at this time.

On her very first year while on the surface, Niisu found herself as the target of a prank from a particularly mischievous kitsune around the same age as Niisu, disguised as a girl. The human was tricked into believing the Kami decided she had to wear no clothes, having been chosen for the prank by the kitsune thanks to the girl's odd mannerisms. It was a devious plan; all the kitsune did was wait until Niisu went to an onsen, plant the idea of the Kami whispering strange words subtly in Niisu's mind, and then enchant all of the towels that Niisu would use to dry herself to evaporate once they get wet.

The kitsune got to have plenty of laughs and even get a bit impressed as Niisu (shamefully) took the Kami's 'message' to heart and spent the entire day as a nudist in town, just barely managing to avoid being thrown out of town due to the talk of the Kami willing it. The kitsune mercifully told Niisu about the prank later in the day and, surprisingly enough, the two of them became fast friends shortly afterward! Niisu believed that the Kami might have enjoyed silly revelry like that every now and then and didn't hold anything against the kitsune, while the kitsune was delighted to see someone that wasn't too stuck up about pranks. With no strict obligations of her own, the kitsune followed Niisu around, though the yokai was never able to quite find out where the human was disappearing off to whenever the human returned to Ryūko. As a sort of nickname, the kitsune had Niisu call her Kiko

However, once Niisu was 12, Kiko finally found out where the sneaky girl went when she returned home. Considering it appeared to be the ocean, Kiko naturally mistook Niisu for a yokai of the sea. The next time they met, Kiko revealed herself as a kitsune to discover what Niisu was, causing quite the surprise for the human! When Kiko learned about the blessing that Niisu had, it appeared as if their friendship would be all but over... but rather than be frightened, Niisu was fascinated with Kiko instead! In return for Niisu's acceptance and not revealing Kiko's species to anyone, Kiko started to return the favor by helping Niisu as a 'merchant' for her home and trying to protect her from others who might abuse Niisu's naivety. This continued on without too much of a notable change until they were 15 years old.

Discovering a powerful magatama artifact that Niisu was really excited to return, her hopes were dashed when a peacekeeping organization out-bid her prices when Niisu was just about to get it. Seeing how disappointed Niisu was, Kiko helped orchestrate a new prank that she hoped would make Niisu plenty excited; a marriage between Niisu and a prodigal samurai of that peacekeeping organization named Shin, with the magatama being used as 'payment' for said marriage. All Kiko had to do was convince them that Niisu was a daughter of a lord from a warring clan. Given Niisu's experience acting regal while posing as her twin sister, this was actually not too difficult to pull off! Somewhat surprisingly to Kiko, Niisu wasn't a fan of the plan what with her (secretly) developing deeper feelings for Kiko rather than some stranger. Not only that, it was less innocent lying! Even so, Niisu felt it would be rude to deny the 'surprise present' that Kiko was giving her. As some encouragement to help Niisu not feel too guilty, Kiko had chosen a clan that had recently been wiped out due to all of the warring, though only certain people knew of that as of yet. Nobody would ever find out about their little lie, everyone else believing all of Niisu's parents to be dead once they learned about the clan's death. The idea was the peacekeepers would hopefully still honor their deal, at least as a present to Niisu.

When Niisu turned sixteen, preparations for the marriage were starting to go as planned. The man she was to marry seemed friendly enough, though Niisu had difficulty seeing him as anything more than a friend. So long as she was able to continue her work as a 'merchant,' though, she saw the marriage as a necessary act to acquire the divine magatama. However, a schism that formed in said peacekeeping force after the death of its previous leader complicated matters. One group of extremists, lead by the 'official' leader, believed they should use their powers as peacekeepers to force warring clans to bend the knee, hence ending conflict. The other wished to continue the less extreme work that they had been doing so far, Niisu's arranged husband-to-be being the leader of the latter. During the chaos that ensued with the infighting, one of the more magically inclined of the extremists learned of Kiko's true nature and saw her as a threat, especially due to their link to the more conservative side. Niisu saved Kiko from a powered-up attack from the sword meant for Kiko, nearly slicing the poor girl in half in the process. Just barely able to escape with Niisu in tow, Kiko retreated, searching for safe harbor within Ryūko. The location and means of travel to the underwater town had been given to Kiko by Niisu in the past.

While the people of Ryūko were able to heal the girl's physical wounds, she was still beset with incredible fatigue, nearly paralyzed and delirious at all waking hours while the wound in her dream self festered. Kiko stayed by Niisu's side to take care of her both physically and mentally, given leave to stay in Ryūko due to her clear concern for the Priestess' sister. However, as the weeks passed, everyone who spent too much time around Niisu began to fall ill of some strange sickness. Unbeknownst to anyone they were all falling victim to Soul Chasm. Kiko stubbornly refused to leave the comatose girl's side, however, much to the detriment of her own health. She went above and beyond to keep Niisu from getting any worse, the poor girl having many dangerous nightmares while she slept. Kiko spent a lot of time in Niisu's dreamscape to keep the sick girl company.

When Kiko fell into a deep coma due to her continued exposure to soul chasm with Niisu's sister not doing much better, the wait for a cure was clearly too much for anyone to bear. With no cure in sight, the reluctant decision to isolate the girl in a spell to keep herself and everyone around her safe was made. Using a special chamber designed to have moon blossom roots wrap around Niisu while she slept, this would reduce her magical capability while she slept and hopefully reduce her symptoms. The chamber itself was also heavily enchanted, a spell designed to cease all growth (and decay) of Niisu's body, powered by the moon blossoms that sapped Niisu's power. Niisu was hidden away in a mountain, visited very often by her sister and others striving to find a way to cure her at the behest of the princess.

However, as the years began to pass and no cure was found, something happened that caused the visits to Niisu's cave to cease. The human was kept in stasis for centuries as she was seemingly forgotten, left far longer than the spell had been designed to last. The spell itself began to alter the moon blossoms, causing them to merge into Niisu herself. By the time the second millennium came, Niisu had fully evolved into a new form of moon blossom herself. Now that she herself was a moon blossom, her body started to sap energy from the spell itself, eventually dispelling it and forcing the new flower to awaken.

As a form of 'defense,' her mind had forced amnesia onto the wounded girl, forcing her to remember very little of her past. The less she remembered, the less her Soul Chasm actively did anything, though it also left her terribly confused. Mis-remembering her surname to be her <i>only</i> name, Inoue stumbled out of her old cave and towards the nearest town. As luck would have it, she was found by a magician before anyone else, someone who she nicknamed Maji! Once found, the terribly confused flower was studied by Maji for four years, teaching the girl about the modern-day world whenever they could. By the end of those four years Inoue learned how to take care of herself thanks to the research performed by the magician and had remembered more about her past, enough that her personality once more asserted itself more distinctly. She might have still been confused, but she at least felt more like herself. Inoue was sent to Starlight Academy at the age of twenty so that she could get more proper education and the safety of what was essentially the supernatural capital of the world.

Inoue no longer has the blessing to breathe underwater.
 
Last edited:

Sarrain

The Salt Sea
Inactive
Supporter
Jan 30, 2016
6,703
Arizona
Pronouns
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