Vatar Power Upgrades Stage:1

Lich King

Well-Known Member
Jul 24, 2016
633
Malazan
Vatar is slowly going to start remembering his past life and the lost glory he had taken from him in the way of powers.While to him it will appear as simple practice of "new" skills he will be loosening the binds his mother has placed on him. As such I will be placing several powers here.I know it is a lot so I expect a pretty decent lump sum of post nevertheless here I Gooooo.

STAGE 1: Reconnection of memory( This will take place through flashbacks of his life and Physical practice with others and himself.)
  • Soul/Life drain: Vatar will gain the ability to physically drain the soul and life force of all things containing the two. He can do this from a short distance of a few feet away but at the increased risk of failure. The main application of this power would require him to physically connect with the target. Failure is dependent on the "strength" of one's soul or the willpower they have to overcome the pull. The energy taken would apply to the energy pool mentioned below.The time it takes to drain a soul can take upwards to four minutes or greater for living sentients and four minutes or less for "lesser" spheres of life (ex.trees, grass,flowers etc). In the case that Vatar gets distracted his drain will stop.
  • Passive envelopment of death and agony: Whenever surrounded by deep misery and death he gains energy. This normally just makes him a bit sturdier than usual regenerating wounds and the like.He doesn't grow in size or get superstrength from it.

  • Message in a bottle: This is a simple one but currently Vayar can only move souls he makes into things without a soul. This would allow him to place taken souls and trap them. A person can break out of the trap should they have the spiritual strength to leave.If their body or an empty vessel is close by they will immediately jump to it

  • SOUL KATA!: Vatar envelops his arms and legs in spiritual energy allowing him to impact a target's soul damaging it to such an extent that spiritual feedback from the souls physically damages the victim. A damaged soul causes one to feel far away or not like themselves. This can cause minor confusion and increase to madness should the person soul reach that extent. However, Vatar cannot hold this very long and can last no longer than ten minutes with it activated. How long it takes to rend a soul varies per individual but for scaling sake, we can assume that ten minutes of unending strikes would rend a soul a decent bit.
 
Last edited:

Polaris

For official threads only. Do not PM.
Staff Account
May 30, 2014
2,002
@Lich King

Okay, after some discussion we've decided our breakdown for your power upgrade is:
+10 posts for Soul/Life Drain
+5 posts for Passive envelopment
+5 posts for Bottling
+5 posts for Soul KATA

Giving you a total of 25 posts to complete. Good luck!
 

Polaris

For official threads only. Do not PM.
Staff Account
May 30, 2014
2,002
This power was integrated with the BIG POWER UPDATE.
 
Forgot your password?