Sean O'Cermait

Boop

Little Bo Peep
Nov 30, 2016
1,678
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female
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she, etc.
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Irregularly
Name: Sean O'Cermait
Pronunciation: Shawn O-Ker-mat
Age: 2071 (looks about 20)
Birthday: August 25
Gender: Male
Species: God of plots and schemes
Category: Staff
Subject/Work: Secretary at SA

Appearance Description:
Standing at 5'5", Sean is short and slender, with small and unassuming air. He appears youthful, somewhere around 20, giving an impression of harmlessness. He has short, well-kept, nearly black hair and dark eyes. Sean's thin face and high-arched, naturally curving eyebrows add emphasis to his nearly perpetual expression of annoyance.

Whatever he wears, the god is neat and tidy, with a casual-formal style. Usually wears vests over button-down-shirts with rolled up sleeves, and a pair of pince-nez spectacles just for appearances. He walks quickly, purposefully, as if he's always got somewhere else to be. Can appear quite distracted or focused on one thing, but he's observing everything and everyone carefully. Sean is almost always seen carrying or writing in a notebook.

His voice is smooth and soft. Sean prefers a slight Irish accent, which gets thicker around the gang, but he can drop it or change it as it suits him. When he's angry or embarassed his accent varies wildly and sometimes switches into different languages completely. He also curses liberally, and often vulgarly, in about 50 different languages, when he's around people he's comfortable with.


(Original Link)



Sean, Frito (@Lazzy), Fitz (@Kadakism), Terry (@Foxy), CiCi (@Kathinja), Tag (@Ballerina)
Art by sammythefurrycat

Personality Description:
Sean is just as much trash as the rest of the crew, a little trash squirrel, plotter and schemer, but is quite good at hiding this fact if he wishes to. He's a cheater, liar, and thief who takes to the criminal life like a fish to water and never plays fair. He's well aware that he appears small and weak, and plays this up - being underestimated is a useful tool. Emminently practical, the god makes full use of all his abilites, and whatever else is available to him. He carries a gun and knows how to use it, but is only violent as needed.

His appearance of nerdiness may be exaggerated, but it's not completely false. A highstrung, calculating, orderly, organized, control freak, Sean schedules everything - everything. He's generally placid and neutral, although easily aggravated by other people, with outbursts of anger when things are not in order. Everything has to be in its place. He would tell a mugger to make an appointment. It's in Sean's nature to make plans, and he will write detailed lists to go with these plans or to aid him in carrying them out. He strives to always be prepared, with contingency upon contingency, very detailed schemes, and as much knowledge about people involved as he can possibly gather. Organization and steps and rules are completely in his element, even though he has no compuction about breaking rules to get his way, and he will consider the logistics of a scheme even if he thinks it's a stupid idea. He loves a challenge to his scheming skills.

Sean is a strategist. Generally a few steps ahead of everyone else, but has trouble with simple math. You still probably don't want to play cards with the guy. Highly intelligent, he can be quite creative when it comes to problem solving, making use of whatever's on hand. Although it's generally subtle, Sean does have a sense of humor, mostly preferring wordplay, although he will pull pranks on people as well, mostly for revenge. He's slightly competitive, in that he will always be plotting the best way to succeed at anything he does, and won't back down if he thinks he can win.

In spite of being over 2000 years old and skilled with language, Sean is socially awkward when it comes to dating and romance, easily flustered and nervous around guys he's attracted to, though he does his best to hide this. He would never, ever admit to it, but he tends to be attracted to flamboyant, pretty men - this annoys the heck out of him because those also tend to be the kind of guys that get on his nerves. At heart, he's kind of a traditional romantic. Gift-giving is how he shows affection and friendship. He's not completely uptight, although he doesn't tend to relax unless it's on his schedule. Sean is actually a good dancer, and enjoys ballroom dancing.

When he has honey he bounces around like a hyperactive squirrel and makes bad decisions. Yet, he has a sweet tooth - much regret.

Active Abilities:
Laverna's Gift - Money that he's touching becomes invisible. Must concentrate and only works while the money's touching his skin, but can keep it up for hours. Acts like a glamour and only affects direct sight, not cameras. Only affects paper money/coins.

But We're Innocent - Very persuasive. People believe his claims of innocence (only applies to these claims), unless they actually caught him in the act and even if there's other witnesses or photographic evidence (witnesses can be mislead, photos can be faked). This only work on claims about a specific situation or action, not blanket denials or "I've never done anything bad". People can know he's done similar things before, but believe that in that particular incident, he didn't do it. Only works if he can give an explanation - just "I didn't do it" doesn't count. Only works if someone actuallly accuses him, says he did the thing - he can't make his claim preemptively. Doesn't remove evidence against him, but makes it easier for him to dismiss that evidence as circumstantial. Doesn't make people trust him. Doesn't affect magical abilities/people with truth-detection abilities. People can know he's a liar, but still believe him in spite of themselves - for the specific claim. This doesn't affect people's actions and tends to make people who know him well more suspicious of him in general. People who have seen him do similar things before can still suspect him of doing something, and he'd be required to come up with an argument for each bit of evidence or suspicion they had. Can now extend his denial to one other person, if that person was helping him perform the act he was accused of and they are being accused together.

Scheming Thief - A high intelligence capable of plotting ahead, taking in most contingencies, and seeing the best path to success (if there is one). Along with the ability to write down a plan that incorporates this path and communicate the plan to others. Works with specific concrete goals - ie a theft of some sort, or how to win a specific game, how to get money off a person. Doesn't work with general things like how to get better at talking to people or how to keep making money. Works well with a small group for their skills, but also can get complicated/more likely to be thrown off by an unforeseen variable the more people involved. Only works with current knowledge - does not take into account skills/quirks that Sean is unaware of, someone interfering, or highly unusual circumstances. He can add contingency plans to the main plan, but he has to think of the what-ifs. And these have to be specific as well. ie what if it rains? what if the security guard doesn't trip? not what if Frito does something stupid? If everyone involved follows the plan, and nothing happens that isn't covered by a contingency plan, it is almost certain to succeed.

Universal Translator - Can speak to anyone in any language he knows and sound like he's speaking their native tongue. Must concentrate, only affects one person at a time. Does not let him know what their native tongue is or give him any understanding of it. Only works for verbal languages, not telepathy, signs, or writing. Doesn't translate concepts the listener doesn't know. Doesn't work in reverse. Doesn't work if he's drugged.

Passive Abilities:
God/Tuatha de Danann - Immortal/Ageless. Immune to disease/natural poison. Supernaturally high tolerance for alcohol. If he's killed he'll go to the underworld and resurrect fully healed after a couple weeks. Can be killed permanently by weapons/magic that are unholy/fae-based/specifically enchanted against gods. Counts as fae for people's resistances - if they can resist both gods and fae counts as whatever they resist the most. Also counts as whatever is affected most by any magic that negatively affects gods and/or fae. Doesn't need to eat, but can. Doesn't require sleep physically, but mentally needs about an hour a day.

Innate Understanding of Language - Learns new languages quickly and thoroughly, becoming fluent in about a month including nuances, slang, sarcasm, and word play. This includes written languages, computer languages, sign languages and language-based codes (simple ciphers, code languages, cant). But math based code is still difficult. Is not bothered by accents, has no natural accent, and can mimic any accent perfectly.

Lie Detector - Knows when he's being lied to, when someone is exaggerating, or when someone is trying to mislead. Doesn't necessarily know what they're lying about. The lie detection doesn't allow him to see through illusions, and it doesn't work with writing - he has to at least be able to hear the person.

Liar - Very good at lying. Perfect poker face and no body language to distinguish truth from lies. Feels absolutely comfortable with lies to the point where he could fool a non-magical lie detector.

Weaknesses:
Drugged by honey - Even small amounts of honey make him act both drunk and hyperactive. He tends to be flirty, talkative, and easily distracted or irritated. Suffers from memory lapses and craves more honey while under its effects. Any memory of drugged events is spotty and unreliable, and he suffers from something like a sugar crash when the honey wears off.

Mild iron allergy - it stings and leaves a rash on skin contact that can only be healed magically.

Biography:
Son of Ogma (Irish God of Speech and Language (also Eloquence and Learning) & Laverna (Roman Goddess of Thieves, Cheats, and the Underworld)

Born fully adult, in Ireland, somewhere around 53BC after Julius Caesar invaded Britain, Sean had no real childhood. He's traveled extensively since then, hungry for knowledge and new challenges, but tends to return to the lands of his birth. Able to blend in quite well with the normie world due to the subtlety of his powers and his high intelligence, the scheming god has still held many jobs, moving around when he felt his lack of aging was becoming noticeable or he had a new idea or just because it seemed time for a change. His years of life blend somewhat together - sometimes solitary, sometimes with a group, always finding ways to plot.

Sean knows he was originally a military strategist for one of the many Celtic tribes. At some point, he became advisor to a chief, an occupation he repeated quite often. One of those times led him to become an assassin for a short period, but he didn't enjoy it. At various times he's also been a personal assistant or secretary to someone important, involved with organized crime, a high-class corporate criminal, a computer hacker, and a lawyer.

A matter of the right place at the right time, Sean was in between jobs when he met Fitz and Terry throwing fights and offered a better plan. The little trash squirrel took to the low-brow criminal life quite well, eventually becoming part of the gang.

When Terry went to check up on Fitz, Sean was not gonna be left behind. He also gets a job at the academy because infiltrating SA seems like a good idea.

Sean was followed to the island buy two other crew members who were thought to be dead. Sometime after their arrival, he was shot and killed himself while protecting a friend on a troop to the Underground. He brought back his younger half-sibling, Gaza, when he resurrected.

Resources: Has a small house downtown that he shares with Gaza. He technically obtained it legally, but it involved some scheming. Makes a small income from his secretary job, which he uses for day-to-day. Part of Fitz's Five. Still steals or gambles for fun. Secretly very wealthy - money and valuables squirreled away from 2000+ years of very profitable crime and legal ventures, but bulk not easily accessible.

Additional Information:
"He's making a list and checking it thrice
Gonna rob you blind, motherquackers"
 
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Sarrain

The Salt Sea
Inactive
Supporter
Jan 30, 2016
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Arizona
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Accepted! Don't forget to post in claims.
 

Boop

Little Bo Peep
Nov 30, 2016
1,678
Gender
female
Pronouns
she, etc.
Posting Status
Irregularly
Name: Sean O'Cermait
Apparent Age: early 20s
Gender: Male
Species: God of Plots & Schemes
Height: 5'5"
Build: Small and Slender

Notable Features: Nerdy. Short black hair and dark eyes. Usually wears button-down shirts and a pince-nez.

Physical Quirks: Carries a notebook everywhere. Irish accent, varies. Swears vulgarly in 50+ languages when annoyed or flustered.

Power Summary: Drugged by honey. Makes money invisible via touch. People believe claims of innocence (unless caught in the act), can apply to one partner-in-crime. Scheming Thief. Universal Translator (Can speak to anyone in any language he knows and sound like he's speaking their native tongue.) Innate Understanding of Language. Lie Detector. Comfortable liar (Could fool a non-magical lie detector.) Immortal/Ageless. Immune to disease/natural poison. Supernaturally high tolerance for alcohol. Potentially counts as fae for people's resistances and negative magical effects. Mild iron allergy.

Reputation: Staff Secretary, but often mistaken for College Student. Pretends to be human, but recently started admitting to being a god after dying. Gay but shy about it. Pretty much everyone knows about crush on Frito.

Misc Information:
Member of Fitz's Five - Plans guy. Knows Oleti. Also knows a large variety of Earth languages, sign language, computer language, and cant.
 
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