**Important: SA/DCA Merged Plot Begins

Fia Areli

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Nov 16, 2005
5,801
SA/DCA Two worlds collide

After the DCA students joined SA they soon remembered the evil that took over DCA and stole the place they loved. Many started to look for some of their places to see if they still existed or if the witch had took them over and put a barrier of thick thorns around them. These thorns are big up to six inches and as strong as a nail. Not even a pyro could burn them down because you'd have to achieve such heat that it would possibly be impossible. You'd either have to go under these or cut thru them with something stronger than a nail. No one person can make it thru easily and most likely they'd only get half way thru before realizing how long the thorn area was. The headmistress could break thru the thorns with her strongest attack, but it'd then be hard for her to maintain her power without going pyro or being very tired or hurt from the intensity of the attack she'd give.

So no lone person could break thru or dig under it. There are some areas weaker, but if a person were to break thru they might never make it back seeing as the mutants of DCA still live and now have taken over the area of DCA's control. There are some weaker spots still where there aren't many mutants, but inside of the barrier of thorns is the head quarters of mutants and the witch Darci. No one has met her since her last defeat and it's obivious she's gotten stronger. She's not a witch that casts spells anymore after her attack on DCA she's lost her ability of spells for 3 years she can't preform another spell seeing she used up her abilities using a permanent spell which can't be broken until her complete death.

Though it's said that the closer you get to the old main building of DCA that you can see a dark erie glow coming from it. It seems to be alive and has taken on the dark aura of Darci's soul. It's not posessed, but the old power of a Dark Crystal has been found by Darci and brought to life. It's said that whoever posesses the stone is "undefeatable" and that the land they walk on screams in terror at their presence. It's unknown if this is true or not since this is myth or legend. But it's best to stay away from the main building of DCA if you manage to break thru.

Now as for what places aren't taken by the witch... the witch has taken control of DCA's buildings and offices the main building of DCA has a dark erie glow. The areas around it have a erie fog, it's completely erie and the sun is never shone in these areas.

The places that are outside of the barrier are as followed:

The Oros sister's house, yes the house wasn't destroyed. But it's damaged and only one sister remains, she no longer lives in the house but this is a good place to run to if you have a mutants on your tail. It's a good shelter, and though the outside gardens are dead and it's no longer cheerful inside it is a safe haven from evil.

The Moors were too hard to grow the thorns in, even though Darci considers it her's it's not connected to the other places she reigns. It's still quite dangerous with quick sand and other dangers such as mutants and perilous unknown dangers.

The Ocean and docks are also not under the rule of the witch. But since the absence of law and people it's become more like a pirate hide out making certain places a bit more dangerous then others considering the pirates are "gifted" or "special".

Poison valley on the other hand has become a bit more dangerous, the witch made it easier to get in here for a reason. She thought it'd be amusing watching people slowly begin to feel woozy and then when they are feeling the effect of breathing too much of the poisonous pollen to then have a animal or mutant attack. Since it's winter though the pollen isn't as dangerous, but if a person stayed too long in it's unclean air they would soon feel the effects and possibly be rendered unconcious leaving them to the fate of whoever finds them.

The Brook is right next to the barrier the water goes underneath it. A easy way in? Hardly, the mermaids take advantage of whoever dares enter the water. They don't care about the human or person, they only care about getting enternal companionship. Which doesn't last that long considering you die because they drown you. It's a bad habit of their's, some people may think that they're just lonely but that's a lie bigger than reality. These mermaids are extra rotten and have joined up with Darci so they can have more "companions". You might want to be careful around here considering the danger of drowning.

So far this is all that's been able to be explored or reached. But the farther you go the more dangerous it gets, remember that Darci planned this out to it's fullest extent and the places aren't easy to pass. The fact is you won't get thru fast, it's a hard thing to get thru and it requires strength and bravery. It also requires believeing in yourself to achieve a impossible goal and putting your life on the line to get it. If a warrior manages to get to Darci and face her it could save DCA or prove to truly be impossible.

Not many are willing to risk their life to achieve a goal, this is a option every member has. They don't have to face it, but those who do and those who give their all and never give up and face it with determination may end up making it even if they aren't the most powerful in the world or academy. The DCA students may feel a greater pull to save the place they love, but it's for sure that the SA students who truly feel the want to help or achieve something with their heart will surely try to defeat Darci. Some may get discouraged and turn back because they're facing too much and it's not worth it to them. But others will press on.

This is the future of DCA and the future of the students who collided at Starlight academy. Now both will know the differences each face and faced. Slowly they will clear more ground and come closer to the place Darci is. Will you be the one to defeat her? Or will you and your Nakama ((Friends/companions)) Be lost forever. All that can be said is this, a new chapter has opened in the book of Starlight Academy as Dark Crystal Academy now truly merges completely with Starlight as they fight together for the academy that was named after the Dark Crystal that now Darci posesses.
 

Fia Areli

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Inactive
Nov 16, 2005
5,801
Hey I just wanted to let you all know, these Mermaids and Mutants aren't that easy to slaughter. They're actually quite vicious creatures and I should have said before. They have claws, each mermaid is different verying in different strengths the lower the water the stronger the mermaid. The top ones are weak but one submerged in water your in more danger. This is their lair they are dangerous. Some can even control water as well. I want you all to realize that this plot isn't going to be a walk thru daisies. 

With Mutants it's the same pattern, the deeper into their lair the more powerful. I want people to not just go. "John made a tornado and wiped out the mutants." You've got to treat them as if they're more than that, doing that makes you sound like a invincible person. You can wipe out more than one at a time but it has to be rational and reasonably done. If your character is not mastered in their power they can't wipe out them all so quick.

You have to treat the creatures as a worthy adversary because they aren't weak or else they'd already be dead. You aren't in trouble or anything this is just a warning, your characters still are young and haven't mastered their powers they're going up serious fighters. Some weaker than others, this is just a note that we want to make sure this plot doesn't go down in a week because it'd be no fun. I'm going to post about this on the plot announcement thread so all people get the idea of the plot. It doesn't mean a young person can't get by, it only means they've got to fight evenly.

That is all, you may continue with your rp's.
P.S. This is a chart to help you figure out your journey's easier:

Enemy Fighting Chart:

A person in the age range of 9-11:
Can kill 2 weak mutants at a time or post if they honestly have honed their power with what they know. They can kill 1 medium strength mutant, strong mutants are a bit out of their range but if they are persistant they can definately kill 1 at a time. Now to the subject of mermaids, same theory, best thing to do is stay as close to the surface and fight the weaklings off when your in this age bracket. But it's not impossible to be able to defeat. The more you go on the more you get used to fighting making it easier for you to achieve your goals. I'll update this as we go.

A person in the age range of 12-15:
Can kill 3-4 weak mutants per post if they honestly have honed their power with what they know. They can kill 2-3 medium strength, but must struggle a bit. Strong they can kill 1-2 more so 1 though.

A person in the age range of 15-19:
Can kill 4-5 weak mutants per post if they honestly have honed their power with what they know. They can kill 3-4 Medium strength mutants and 2-3 Strong ones. But there's another level for this age group, called the King Mutant. He's the grand daddy of them all I'll detail more on this in another post. They can possibly only kill one, these give off a equal fight as the fighter and tend to be somewhat like a King.
I'll add more info in about the creatures and a chart log in a bit.
 

Fia Areli

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Inactive
Nov 16, 2005
5,801
Creature's in depth:

Mermaids in this plot aren't the one's with tails that look so nice and weak, these have nails which at first look normal but are extremely sharp, they also tend to stick together. So say if you kill or beat up one, more come. Also some control currents and are strong in underwater attacks. So even if you are a water elementist you have a equal fight. Mermaids tend to hunt in threes, so usually if you only have two and you didn't kill one. They're getting help.

Now to the subject of Mutants, now as I said in earlier post there are four types. Weak Mutants, Medium Mutants, Strong Mutants, and the King Mutant. Now weaklings usually hunt in groups of five, medium in groups of threes and strong only go by twos. The King Mutants hunt alone. Now sometimes you'll happen by a douple grouping of hunters, this usually means that your getting closer to their homes and they're more cautious to have more to defend.


Here we go I want to make this plot fun and challenging for everyone so to make this fun and more like a rp here's a idea I came up with.

The Journey Log: A log which tells how far you are from the witch and keeps track of your journey towards her. When you go to a place you simply add the link to your rp in your log book a.k.a. RP Log for each place you went. Though you can always revisit a place if you want but in order to be considered as a possiblity to defeat the witch you must have gone to every plot related forum and finish that thread. I'll be added plot related forums every so often to further the plot.

Now as for who will defeat the witch that is unknown to me or anyone else. I want the whole site to be able to get involved. But your going to need to practice your character's fighting skills by visiting plot related areas to further your rp. Now if you don't want to fight the witch that's okay too, you can just not do the Journey Log.
Here's the Journey Log so Far:

Code:
 [QUOTE]
[SIZE=4][B]My Journey Log:[/B][/SIZE]

[B]The Ocean: [/B]

[B]The Beach / Docks:[/B]

[B]The Brook:[/B]

[B]Poison Valley:[/B]

[B]The Moors:[/B][/QUOTE]
 

Fia Areli

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Inactive
Nov 16, 2005
5,801
PLOT BEGINS THIS WEEKEND!!! =3

Everyone read this topic! If you want to participate on the 21st we'll start the journey post in the places near DCA. And begin your journey! You can find partners and form groups for the journey if you'd like! It's gonna be one cool plotline! Be sure to get in on the action! =3 Remember everyone could have a chance to fight Darci! Let's get this party started!

Everyone be sure to be online the 21st and we'll begin the plot. If you can't be on then be sure to make it known that your gonna be involved in the plot! There will be a lot of action, and a lot of really fun fighting scenes. =3 Be sure to be online! Be a part of MCI's biggest Plot event ever!
 

Fia Areli

Well-Known Member
Inactive
Nov 16, 2005
5,801
Chapter 1: The Plot Begins <— must post once in here so I know your in the plot.

You must post in that topic once in order to let me know you are participating. Then you can make another plot in a area that leads to DCA. Once you have completed the process of the availible forms I'll create the next forms. Remember there is mutants, wherever you go you must engage in some hard fighting and easy. You can't get to Darci easily no matter who or what your character is. This can't be one of those easy things we want to make it hard for you and challenge you. =3 It'll be fun though I promise or else you can hit me over the head with a frying pan. >.>;

PLOT BEGINS!!! :evillaugh:
 
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