- Jul 3, 2016
- 7,748
- Pronouns
- He/Him
- Posting Status
- Weekly
Name: Ezra Moranson
Age: 25
Gender: Male
Birthday: February 4th
Species: Angel/Demon/Human Hybrid
Category: Citizens
Career: Veil Strike Agent
Alignment: Lawful Good (mostly)
•Civilian: He stands 6', has red eyes, somewhat pale skin and longish dark brown hair. During his normal day to day life he'll dress quite nicely, finely made suits and coats, usually in dark colors with matching sunglasses.
•Combat Suit: His combat suit is carefully made to be used in both stealth at combat, made of a darkish gray material, a light combat helmet that has goggles and a breathing mask covering his face, the belt has pouches and places to hold equipment and ammunition. He has a simpler alternative suit, for less hostile situations.
Age: 25
Gender: Male
Birthday: February 4th
Species: Angel/Demon/Human Hybrid
Category: Citizens
Career: Veil Strike Agent
Alignment: Lawful Good (mostly)


•Civilian: He stands 6', has red eyes, somewhat pale skin and longish dark brown hair. During his normal day to day life he'll dress quite nicely, finely made suits and coats, usually in dark colors with matching sunglasses.

•Combat Suit: His combat suit is carefully made to be used in both stealth at combat, made of a darkish gray material, a light combat helmet that has goggles and a breathing mask covering his face, the belt has pouches and places to hold equipment and ammunition. He has a simpler alternative suit, for less hostile situations.
Ezra is an interesting individual, a soldier in a way, serving the supernatural community the best he can, the circumstances of his conception and birth have showed him the dangers that hide beneath the surface of the world, and so he wishes to protect people from such things. Though he is generally friendly, someone who does his best to get along with others, he does tend to be a serious individual with his physical appearance often matching this, so he at times looks a little unfriendly though this is of course simply not true, he does like people though his work often keeps him busy, leaving him little time to socialize, though he does hope his move to the island will allow him to change that. Despite his somewhat military like upbringing and career he likes the finer things in life, his clothing is finely made and one will see love of the finer things in his apartment with the things that is within, he'll often drink the best wine when not at work though he's not above drinking beer and getting fast food when he wishes, though he does keep himself in a strict training regimen to keep himself in top form at all times. He keeps a very strict moral code for himself, while also understanding that the world isn't really black and white and at times his type of work would demand flexibility, and so he's flexible when needed. He's also a being of routine, he plans his day out, knows each morning what he's going to do and in what order. Though friendly and kind he can be a little rough around the edges at times, this brought on by the harshness of his profession, but he does his best to push through it.
•Active:
•Dual Blades: Twin swords that can be combined at the hilt to form a double bladed sword. They're as strong as the finest steel and self repair if damaged as well as reform if destroyed, all within twenty-four hours, and they can be summoned when needed.
•Teleportation: He can teleport to any location within a half mile as long as he's been there before, as well as to any location he can see, so he cannot teleport through walls unless he has a method of seeing through it, like a window, or knows the layout of what's behind it well enough.
•Passive:
•Immortality: He no longer ages, if killed his body will vanish and he'll spend twenty-four hours in Limbo before reforming. If he does die and comes back he'll be physically healed, but despite no longer having any previous injuries he'll be basically human for the next week until his powers return, no access to any of his species abilities and he'll overall be on the weak side.
•Enhanced Strength: He can lift two tons and jump twenty feet.
•Enhanced Endurance: His bones are very strong, around three times as strong as the usual human bone.
•Enhanced Healing Factor: Minor flesh wounds heal within a few minutes, the more serious ones can take up to twenty-four hours depending on how severe, broken bones heal in a few days to a week depending on the bone and the break.
Weaknesses:
•Shadow/Light Weaknesses: With the blood of both angel and demon in him he's vulnerable to both light and shadow based magics.
-Both easily causes him great pain
-Can bypass his enhanced endurance
-Can temporarily shut of his healing factor
-Drains his strength, draining faster the longer he's directly exposed, rendering sluggish and weak
-Walking through magic shadow or light is like a human trying to move through very thick mud.
•Salt Intolerance: He inherited the demonic weakness to pure salt, salt on its own severely burns his skin, temporarily shuts his powers off when it touches him, larger amounts of it can cause temporary paralysis. It's a day to day issue and has to make sure his food doesn't have enough to harm him as he can only have small amounts.
•High Ranking Angelic/Demonic Weapons: While he's not particularly vulnerable to holy or demonic magic, he is vulnerable to weapons made for archangels and demon lords as they're designed for beings that are a higher rank in the supernatural world.
-Weapons like these used against him cause him great pain
-They temporarily shut off his enhanced strength rendering him weak even by human standards
-Injuries made by such weapons will heal at the rate of a human
-Touching such a weapon without its owners permission will burn him instantly like a brand even if wearing gloves.
•Anti Demon/Angel Magic/Weapons: While not particularly vulnerable to holy or demonic magics he is vulnerable to weapons and magics that are specially made to target angels and demons.
-They can temporarily shut off his abilities.
-Causes him great pain.
-The weapons specific effect (burning, freezing etc) will be twice as affective on him.
•Eternal Pariah: Because of the conflicting magics that lead to him being a angel/demon/human hybrid, he was born with a mark, an invisible magical scar of sorts
-It causes angels and demons (or similar such. beings) who see him feel as if he shouldn't exist, like he was a mistake that shouldn't be it automatically happens when they see him
-This affect carries over to those in direct service to angels, demons and some gods, gods and demigods themselves are not affected. This mark can be overcome given the being is exposed to him enough but it will take time. This affect cannot currently be turned off by any means.

•Dual Blades: Twin swords that can be combined at the hilt to form a double bladed sword. They're as strong as the finest steel and self repair if damaged as well as reform if destroyed, all within twenty-four hours, and they can be summoned when needed.

•Teleportation: He can teleport to any location within a half mile as long as he's been there before, as well as to any location he can see, so he cannot teleport through walls unless he has a method of seeing through it, like a window, or knows the layout of what's behind it well enough.
•Passive:
•Immortality: He no longer ages, if killed his body will vanish and he'll spend twenty-four hours in Limbo before reforming. If he does die and comes back he'll be physically healed, but despite no longer having any previous injuries he'll be basically human for the next week until his powers return, no access to any of his species abilities and he'll overall be on the weak side.
•Enhanced Strength: He can lift two tons and jump twenty feet.
•Enhanced Endurance: His bones are very strong, around three times as strong as the usual human bone.
•Enhanced Healing Factor: Minor flesh wounds heal within a few minutes, the more serious ones can take up to twenty-four hours depending on how severe, broken bones heal in a few days to a week depending on the bone and the break.
Weaknesses:
•Shadow/Light Weaknesses: With the blood of both angel and demon in him he's vulnerable to both light and shadow based magics.
-Both easily causes him great pain
-Can bypass his enhanced endurance
-Can temporarily shut of his healing factor
-Drains his strength, draining faster the longer he's directly exposed, rendering sluggish and weak
-Walking through magic shadow or light is like a human trying to move through very thick mud.
•Salt Intolerance: He inherited the demonic weakness to pure salt, salt on its own severely burns his skin, temporarily shuts his powers off when it touches him, larger amounts of it can cause temporary paralysis. It's a day to day issue and has to make sure his food doesn't have enough to harm him as he can only have small amounts.
•High Ranking Angelic/Demonic Weapons: While he's not particularly vulnerable to holy or demonic magic, he is vulnerable to weapons made for archangels and demon lords as they're designed for beings that are a higher rank in the supernatural world.
-Weapons like these used against him cause him great pain
-They temporarily shut off his enhanced strength rendering him weak even by human standards
-Injuries made by such weapons will heal at the rate of a human
-Touching such a weapon without its owners permission will burn him instantly like a brand even if wearing gloves.
•Anti Demon/Angel Magic/Weapons: While not particularly vulnerable to holy or demonic magics he is vulnerable to weapons and magics that are specially made to target angels and demons.
-They can temporarily shut off his abilities.
-Causes him great pain.
-The weapons specific effect (burning, freezing etc) will be twice as affective on him.
•Eternal Pariah: Because of the conflicting magics that lead to him being a angel/demon/human hybrid, he was born with a mark, an invisible magical scar of sorts
-It causes angels and demons (or similar such. beings) who see him feel as if he shouldn't exist, like he was a mistake that shouldn't be it automatically happens when they see him
-This affect carries over to those in direct service to angels, demons and some gods, gods and demigods themselves are not affected. This mark can be overcome given the being is exposed to him enough but it will take time. This affect cannot currently be turned off by any means.
•His job pays very well so money is never an issue, lives in an apartment.
•The events leading to Ezra's birth weren't pleasant by any standard. His mother was a young woman brought into a cult, a dangerous demon worshipping one, they had a single ultimate goal, the destruction of everything through the creation of a leader to bring mankind to its knees.
•So, his mother, impregnated by a fellow cult member, allowed her unborn child to be exposed to demonic magic, to make him the vessel of a demon lord. So the child was set to be born a demon/human hybrid, but fate took an unexpected turn, the mother started to feel a combination of guilt and motherly love, a desire to save her child.
•She fled the cult, and cult hunted her, she found an unexpected hero in the form of an SA scout, sent to help. She was whisked away, to a safe house, once things were safe they were moved to the island.
•But the child's soul was in danger, the demonic magic was attacking it, trying to devour and replace it, the child was dying. So MC medical mages conducted a ceremony, using angel blood as a conduit. It removed the corrupt magic. The child was saved, but it was obvious he wouldn't be born a normal child.
•The mother gave birth to Ezra, who was born with the blood of both human, angel and demon in him, soon they were brought to the island. He had his mother for just over a year, the clashing magic that she'd been exposed to turned lethal long term, she died peacefully, with a calm smile, away from the cult.
•Ezra grew up on the island, living at the school, safe from the cult, but this new life had its problems. Him being a hybrid of three different species without family made it hard to fit in.
•Eventually he was recruited, trained and assigned as a strike agent, he's served since then. Though originally based in Europe he's recently moved back to Manta Carlos.
•So, his mother, impregnated by a fellow cult member, allowed her unborn child to be exposed to demonic magic, to make him the vessel of a demon lord. So the child was set to be born a demon/human hybrid, but fate took an unexpected turn, the mother started to feel a combination of guilt and motherly love, a desire to save her child.
•She fled the cult, and cult hunted her, she found an unexpected hero in the form of an SA scout, sent to help. She was whisked away, to a safe house, once things were safe they were moved to the island.
•But the child's soul was in danger, the demonic magic was attacking it, trying to devour and replace it, the child was dying. So MC medical mages conducted a ceremony, using angel blood as a conduit. It removed the corrupt magic. The child was saved, but it was obvious he wouldn't be born a normal child.
•The mother gave birth to Ezra, who was born with the blood of both human, angel and demon in him, soon they were brought to the island. He had his mother for just over a year, the clashing magic that she'd been exposed to turned lethal long term, she died peacefully, with a calm smile, away from the cult.
•Ezra grew up on the island, living at the school, safe from the cult, but this new life had its problems. Him being a hybrid of three different species without family made it hard to fit in.
•Eventually he was recruited, trained and assigned as a strike agent, he's served since then. Though originally based in Europe he's recently moved back to Manta Carlos.
•Equipment:
-Weapons: Along with his dual blades, Ezra is trained in the use of multiple weapons. In the field he'll usually carry at two custom handguns, several throwing blades and long knife, power nullifying handcuffs and of course his dual blades. Even when not in the field he has his own personal versions of these.
-Combat Suit: The suit is made of a keval/titanium weave, tough but light (for him anyways). His mask is a combat helmet, which has a built in gas mask and com-link, as well as goggles and a mouth piece that have night vision and a gas mask function. This suit is only available for missions, otherwise it's locked up in storage at a Veil Task Force compound on the island.
•Ezra's Work: Ezra's work is rather military like, he's called in to deal with hostile situations in which combat might be necessary as well as stealth. He overall could be considered a black ops agent, the missions are highly classified. When on MC he's marked down to being open for use by the MC government if/when an on island crisis arises.
-Weapons: Along with his dual blades, Ezra is trained in the use of multiple weapons. In the field he'll usually carry at two custom handguns, several throwing blades and long knife, power nullifying handcuffs and of course his dual blades. Even when not in the field he has his own personal versions of these.
-Combat Suit: The suit is made of a keval/titanium weave, tough but light (for him anyways). His mask is a combat helmet, which has a built in gas mask and com-link, as well as goggles and a mouth piece that have night vision and a gas mask function. This suit is only available for missions, otherwise it's locked up in storage at a Veil Task Force compound on the island.
•Ezra's Work: Ezra's work is rather military like, he's called in to deal with hostile situations in which combat might be necessary as well as stealth. He overall could be considered a black ops agent, the missions are highly classified. When on MC he's marked down to being open for use by the MC government if/when an on island crisis arises.

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