Zephri's abilities have been changed to reflect the happenings of the most recent event.
-Red Lightning Close combat: Skin hardening only effects Zephri's human form
-Zephri can use his wind and lightning simultaneously
-Dragon form now has steel hard scales
-Increased range of his air senses from 50 to 100 feet
-He is now heat and cold resistant
Added
Healing: Zephri heals five times faster than the average human. He can also regenerate lost limbs over the course of two weeks.
New(ish) Weaknesses
Earth Magic: Zephri's elemental abilities are diminished when used against earth based elemental magic. He is also more susceptible to earth based magic.
Petrification: Thanks recklessly drinking some magic water, Zephri is very susceptible to petrification based abilities. They are twice as effective against him, and they take twice as long to wear off.