You

Boop

Little Bo Peep
Nov 30, 2016
1,678
Gender
female
Pronouns
she, etc.
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Name: You
Age: Ageless - 16
Birthday: July 2 (When they became alive)
Gender: Genderfluid. No pronoun preference
Species: Incomprehensible - Ex-Imaginary Friend
Category: Student
Class: High School
Grade: Grade 11

Appearance Description:



Pony form - You's chosen "horse" form closely resembles a vibrantly-coloured pony, about two feet tall at the shoulders, with a few minor differences. First, it is shorter in length than a pony its size would be, and also has proportionally longer legs, which are about three times as tall as its body. Second, it has a pair of fluffy maroon birdlike wings on its sides that are about 1/2 a foot long and match its fur. Third, their muzzle kind of looks like someone hit them in the face with a frying pan and is slightly pointed at the upper tip.
Their main colouring is maroon, with sickly yellow stripes along their legs, back, and face. Their hooves and muzzle are that same yellow colour. They have freckle-like spots in a patch on their forehead. You's mane and tail are striped chocolate brown and mint green.

Original form - This is how they originally appeared when they were "exorcised" and the form they will revert to if they are ever cast off.
You was a black ball of fuzz, about a foot in diameter. The ball had no appendages but floated above the ground. The only thing indicating that it wasn't simply a fuzzball (other than the whole hovering bit) was that it had glowy red eyes. Plus the fuzzball talked, which was odd considering it didn't seem to have a mouth.


Personality Description:
Although You remembers all 16 years of their most recent former life, and has lived much longer than that, it has never lived on its own, in an actual body. Most of their personality and actions were dictated by whatever their master wanted. Psychologically they need to have a master, or it will drive them insane. They haven't quite come to terms with the fact that they are now able to live independently.

An imaginary friend is loyal, they have no choice really, but also because their master is their friend. This is still the case for You. They will follow, defer to, and be loyal to their chosen master. Other than that the former imaginary friend has never had to relate to more than one person before and is almost painfully shy and very uncertain when they have to interact with other people.

They are both childish and childlike. Still fun-loving and innocent, like a good imaginary friend. But they are also clingy, needy, and desperately afraid of abandonment.

You is incredibly gullible and naive, especially when it comes to its chosen master. But is also generally kind and wouldn't want to hurt others if at all possible. They are incredibly trusting of everyone, but also rather timid. They may cling to their master and be quick to obey, but they are also ready to take the initiative to figure out what people like and do it.

Emotions are somewhat new to You and it finds it hard to control them. Mostly it isn't even aware emotions should be controlled, so they tend to wear their heart on their sleeve. They are also extremely sensitive to pain, having never felt it before. They are pretty much highly sensitive to all the new physical sensations.

Its chosen person could get mad at it and insult it, and it'd just think that it needed to try harder. Once it has attached to the point of transformation the only way to make them give up is to make it absolutely clear you're rejecting them as a friend and this will probably need to repeated, not just said during an argument or spur of the moment.

Species Abilities:

Levitation - Can hover up to two feet off the ground. If within six inches of their chosen master, can hover up to master's eye level. While hovering, they can move as fast as an average human can run. They can't hover over water. Hovering doesn't really tire them, but moving tires them as much as running would tire an average human.

Friendship - When they attach to a new master, they transform into whatever they feel is an appropriate form. They will have a limited empathic sense for that person where they will be able to sense strong emotions from their master, if they concentrate and their master is within eyesight. They will also automatically feel if their chosen master is injured within 25 feet of them.
Whoever it attaches to has to be willing, mostly (with player consent). It basically attaches, if unattached, to the first person to agree to be its friend. This ability has no effect on the chosen master.

You's form can only be up to half the size of the creature it attaches to. Cannot become invulnerable or supernaturally resistant. With thick fur, it might be able to withstand cold a bit better, but that would be the limit. They can potentially obtain sharp claws or teeth, but nothing venomous or magical. The form is chosen on attachment and cannot be changed again for the current master, even if the master rejects You and You reattaches later. When You is rejected they revert back to their original form.

Physiology - You is ageless, but can be harmed by almost anything that would kill a normal animal. They do not breathe, so could not be suffocated or drowned. They also do not bleed, being solid flesh all the way through. They have some regenerative ability. They would only regenerate as fast an average human could heal from a wound, but can regenerate even their eyes and can survive decapitation. It may take months to regenerate a limb and it would be very thirsty. They do not eat, but absorb water through their skin. They do require about eight hours of sleep a night.


Biography:
Every child has one or most do. Big and tall, small and playful, anything a child could wish for. They all have one thing in common - they can't be seen. A child's own personal friend, for awhile, but children always grow up. And then the spark flows to another. But sometimes, a child grows without growing up. And that's where this guy comes in.

Their most recent appearance was to a young citizen of Manta Carlos named Nidwen, appearing when he was two years old. They were loved. They amused the child, watched over him, were always with him. As Nidwen grew older, they took the blame for accidents, for the broken vase, but they were still friends.

Nidwen had an extremely abusive father, who blamed him for his mother's death in childbirth. He was also a wizard with some innate magical gifts. Both Nidwen's broken mind and the magic somehow combined to keep You as his companion when he should have stopped believing and let the spark fly on to another child.

You stayed much the same as Nidwen grew, but Nidwen wasn't the same. He didn't need a friend. He wanted it out of his head. Except his friend just knew that he was required because Nidwen never stopped believing. You took the blame for more violent things now. They tried to protect their master, tried to save him. Only to watch him grow more and more distant, obsessed with some sort of magic texts. Even though the imaginary friend was technically a part of the wizard, they couldn't see into his head to read his thoughts.

Finally, the wizard found what he was looking for. It was originally a spell for exorcism, but he modified it slightly. The last thing the imaginary friend heard was, "Now I'll finally be rid of you." Before they swirled away no longer owned.

They wandered for awhile with their new body, lost and confused. Then they headed to the school Nidwen had been attending. They got themselves enrolled because it seemed like the thing they should do. The people at the school were highly puzzled by this creature, but it clearly could not be left to wander and was technically a minor.

Not long after this they met Raphael Niccolo and ended up chosing the friendly boy as their new master.

Additional Information:

Currently chosen master is Raphael Niccolo. With the permission of @Hyper.
 

Romi

Secretly a Bird
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Jun 18, 2015
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Wtf how did you make me sad over an imaginary friend.
 
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