- Jun 18, 2015
- 10,109
- Gender
- Female
- Pronouns
- She/Her
- Posting Status
- Irregularly

The simulation had been intended to be fun. A way to open him up to new experience, to meet new people. It had intended to be a social event, a vacation.
Instead it felt like a nightmare.
It wasn't even the simulation that had done it. The simulation had certainly been exciting - he'd gone off to die after all, oblivious of the fact that doing so would only wake him up - but it wasn't what had bothered him. Not really.
It was Gask.
He'd gone to the Fire Eaters to beg for mercy expecting nothing. A madman. The sort of man who would lead a gang is miscreants and cannibals. A monster.
Instead he'd found a man who quoted Lawrence of Arabia, who spent the night discussing books he'd never get to read, trapped in an awful, awful world. But even so, it had felt good. It had felt like an oasis in the wasteland, a chance to talk to a like mind, even though they had so little in common. Gask was a warrior, a warlord, and yet he'd been as much of a scholar as possible in his situation.
He had said it was good fortune that brought Valli to the camp, but all Valli could feel was pain and regret.
He should never have entered the simulator. He should have realized it would be a bad idea, should have considered the psychological consequences. Only minutes away from the simulation room Valli found he could no longer maintain a straight face, ducking into a corner and burying his face in his hands.
It wasn't what had happened. It was what wouldn't. It was the reality of it, the reality of it not being real. Like spending a dozen years in a dream with a happy life and waking up alone.
He wasn't alone, not really, but he didn't truly have anyone to lean on either. There was no one to call or talk to. No one he could pour his heart out to except his therapist. But he didn't want to tell her.
Stupid.
He felt scattered and confused, taking his time to try and pull it together. A memento would help. A memento of the things he did. Because even if it wasn't real - even if it was all gone, and everyone - if Gask was gone - hadn't he changed things?
He tried to focus on that as he started back towards Galactica's office, but it was harder than it should have been. It didn't really matter. Not really. None of it had been real, even if it felt real.
"What can you offer, exactly? Someone said they got... they got tapes or something of the event."
The event. Not the world. Not the life.
Valli felt ill.
"Plenty of things," the woman behind the counter said, as chipper as ever. She looked like a native, a human brought up to bring a familiar face to human clients. "We offer recordings of the simulation in digital or blu-ray formats. We also offer written summaries of events-"
"How many non-player characters are there in a sim?"
He'd never have been so rude before, but he didn't have the focus to be polite.
The woman paused, clearly taken aback.
"That would depend on the sim itself. Generally we have three or less major plot-important NPCs, and everything else is procedurally generated. Only the most important characters are custom designed with by our staff."
"How many in this session, exactly?"
There was a slight pause as she leaned over, checking the computer.
"Just one, sir."
It was a snap judgement, the sort made when emotionally compromised and desperate, and Valli was both.
"Could someone buy one of those NPCs? As an AI?"
Instead it felt like a nightmare.
It wasn't even the simulation that had done it. The simulation had certainly been exciting - he'd gone off to die after all, oblivious of the fact that doing so would only wake him up - but it wasn't what had bothered him. Not really.
It was Gask.
He'd gone to the Fire Eaters to beg for mercy expecting nothing. A madman. The sort of man who would lead a gang is miscreants and cannibals. A monster.
Instead he'd found a man who quoted Lawrence of Arabia, who spent the night discussing books he'd never get to read, trapped in an awful, awful world. But even so, it had felt good. It had felt like an oasis in the wasteland, a chance to talk to a like mind, even though they had so little in common. Gask was a warrior, a warlord, and yet he'd been as much of a scholar as possible in his situation.
He had said it was good fortune that brought Valli to the camp, but all Valli could feel was pain and regret.
He should never have entered the simulator. He should have realized it would be a bad idea, should have considered the psychological consequences. Only minutes away from the simulation room Valli found he could no longer maintain a straight face, ducking into a corner and burying his face in his hands.
It wasn't what had happened. It was what wouldn't. It was the reality of it, the reality of it not being real. Like spending a dozen years in a dream with a happy life and waking up alone.
He wasn't alone, not really, but he didn't truly have anyone to lean on either. There was no one to call or talk to. No one he could pour his heart out to except his therapist. But he didn't want to tell her.
Stupid.
He felt scattered and confused, taking his time to try and pull it together. A memento would help. A memento of the things he did. Because even if it wasn't real - even if it was all gone, and everyone - if Gask was gone - hadn't he changed things?
He tried to focus on that as he started back towards Galactica's office, but it was harder than it should have been. It didn't really matter. Not really. None of it had been real, even if it felt real.
"What can you offer, exactly? Someone said they got... they got tapes or something of the event."
The event. Not the world. Not the life.
Valli felt ill.
"Plenty of things," the woman behind the counter said, as chipper as ever. She looked like a native, a human brought up to bring a familiar face to human clients. "We offer recordings of the simulation in digital or blu-ray formats. We also offer written summaries of events-"
"How many non-player characters are there in a sim?"
He'd never have been so rude before, but he didn't have the focus to be polite.
The woman paused, clearly taken aback.
"That would depend on the sim itself. Generally we have three or less major plot-important NPCs, and everything else is procedurally generated. Only the most important characters are custom designed with by our staff."
"How many in this session, exactly?"
There was a slight pause as she leaned over, checking the computer.
"Just one, sir."
It was a snap judgement, the sort made when emotionally compromised and desperate, and Valli was both.
"Could someone buy one of those NPCs? As an AI?"